ENLISTED ROLL CALL

every match, every player, every stat

Tunisia OasisInvasion · invasion · SQUADS · standard
2026-06-10 03:39start (UTC)
20:21length
753kills
Team 1winner

decode: proto 302 · 1958 stat syncs · 680 zone events · 789 soldier mappings · 3.31s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Duck11027053@live1205▲ +17114341944.3805104
lobito_remix@psn1154▲ +37895101334.9404872
TermedPie145993@live1000▲ +22109300727.7904548
Emanuelzad2@psn997▼ -18660191133.3302920
Tamenkov118 (AI)361402041.6402324
Sppm2 (AI)34160061.1301950
Danielew (AI)29130051.2101455
nikettor (AI)25140031.2501294
clono3014 (AI)191001631.0001148
yenorn (AI)1470040.610710

Team 2 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Chen (AI)3429024120.5202814
subwayman101@live925▼ -13332900033.0002285
spiderlamp@psn631▼ -3034251004.8602140
thegamertrice (AI)1711030120.2402014
patrick501 (AI)1312026130.1701763
soldard95 (AI)171308140.2201244
tamielioni41401 (AI)141200120.220855
Optichima (AI)1090050.340570
MaxiGod68344 (AI)10600120.140560
ErSwagFoY (AI)4400110.070290
Annis64296 (AI) 2601002.1700

Captures

no captures recorded

All decoded stats (326 values) — raw JSON

1–21 of 21 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakfriendly_fire_squad_spawnskillskills_by_playerassistsdeathssquad_deathskills_while_attacking_pointkills_while_defending_pointengineer_building_usagelong_range_killsengineer_rally_point_usagebest_killstreak_riflebest_possessed_infantry_killstreak_10headshotsrifle_killskills_by_anti_tank_kindbest_killstreak_semiautofortification_builtfortification_destoyedsemiauto_killsbest_killstreak_machine_gunbest_killstreak_pistolbest_killstreak_submachine_gunkills_by_assault_kindkills_by_engineer_buildingskills_by_engineer_kindkills_by_mgun_kindkills_by_radioman_kindkills_by_rifle_kindkills_by_sniper_kindmachine_gun_killspistol_killssubmachine_gun_killstank_killsartillery_killsbest_killstreak_artilleryengineer_ammo_box_usagebest_killstreak_grenadebest_killstreak_meleefirst_bloodgrenade_killsinfantry_tnt_killskills_by_tanker_kindkills_using_tanklauncher_killsmelee_killstank_kills_by_anti_tank_kindtank_kills_by_mgun_kindtank_kills_by_sniper_kindtank_spots
TOTAL4086019689176140715535947371281502087266631096601493528105321011032566450121286866181103231279111111515511111
Duck11027053@live510411152351141005264344241711036591213212175924152211161
lobito_remix@psn4872108130489758183515558131853511162326813246811111
TermedPie145993@live45481129273109981014230114121171266562962447156616241
Emanuelzad2@psn2920107210460583183191019218919278111827111515511
Chen (AI)2814859312341246512291212
Tamenkov118 (AI)232410734536156224141010
subwayman101@live228511733313333429293311533133
spiderlamp@psn21401135111343367251029162911441491111
thegamertrice (AI)201487521217867012111515
Sppm2 (AI)1950103537341612306162
patrick501 (AI)17638693131311276131213131
Danielew (AI)14551083662921324513
nikettor (AI)12941075442512620314
soldard95 (AI)12448483141710379141344
clono3014 (AI)11481108441985193108381
tamielioni41401 (AI)85584421214816512121
yenorn (AI)71010792514342347
Optichima (AI)570524251062959
MaxiGod68344 (AI)560860312107473126
ErSwagFoY (AI)290852111412591141
Annis64296 (AI)
1–21 of 21 players
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Weapon breakdown

1–25 of 179 weapon rows1238next ›
per page
Player WeaponKills
Annis6429675Mm Kwk3720
Annis64296Mp403
Annis64296environment / unattributed1
Annis642967 92Mm Mg341
Annis64296Armaguera Mod 391
Annis64296Mg 131
Annis64296P38 Walther1
ChenGranatwerfer 3614
ChenMas 36 With Bayonet4
ChenGewehr 33 402
ChenM24 Grenade2
ChenMannlicher M18952
ChenMp34O2
ChenMp402
ChenMp 382
ChenCarcano M38 7 351
ChenCarcano M91 With Scope Mount1
ChenMauser 98K1
ChenMg 131
ChenPre War Kar98K With Scope Mount Gun1
Danielew40Mm Qf 2Pdr9
DanielewM1917 Enfield6
DanielewSmle Mk34
DanielewCharlton Automatic Rifle3
DanielewExplosion Pack2
1–25 of 179 weapon rows1238next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.