decode: proto 302 · 2606 stat syncs · 878 zone events · 1019 soldier mappings · 4.61s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Yellowstone3404@live | 1198▲ +72 | 104 | 54 | 0 | 116 | 5 | 3.71 | 0 | 7371 |
| hunternevitt@live | 1052▲ +52 | 76 | 32 | 0 | 0 | 6 | 2.38 | 0 | 3862 |
| Nicolban41894 (AI) | — | 57 | 24 | 0 | 16 | 8 | 1.46 | 0 | 3354 |
| WoOdel40569 (AI) | — | 70 | 22 | 0 | 2 | 10 | 1.21 | 0 | 3156 |
| PauloRocha2534@live | 736▼ -23 | 65 | 21 | 0 | 0 | 6 | 2.50 | 0 | 3000 |
| Mayeubi (AI) | — | 45 | 26 | 0 | 0 | 8 | 1.05 | 0 | 2360 |
| Builhe21816 (AI) | — | 43 | 23 | 0 | 0 | 8 | 1.02 | 0 | 2210 |
| Savaguan (AI) | — | 43 | 24 | 0 | 0 | 9 | 0.91 | 0 | 2180 |
| Cheebi81336 (AI) | — | 33 | 24 | 0 | 8 | 7 | 0.82 | 0 | 1920 |
| TheDoorik2421 (AI) | — | 34 | 16 | 0 | 0 | 5 | 1.26 | 0 | 1595 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ReusMeister@live | 1001▲ +82 | 89 | 77 | 2 | 54 | 4 | 4.68 | 0 | 7729 |
| Darien15996362@live ✗ | 705▼ -145 | 61 | 38 | 2 | 36 | 10 | 0.98 | 0 | 4741 |
| deadywantanel (AI) | — | 32 | 20 | 0 | 18 | 13 | 0.47 | 1 | 2504 |
| matek2000 (AI) | — | 30 | 26 | 2 | 0 | 12 | 0.47 | 0 | 2120 |
| FoodleTheGamer (AI) | — | 38 | 25 | 0 | 0 | 10 | 0.62 | 0 | 2105 |
| Kerray123P (AI) | — | 28 | 25 | 0 | 2 | 11 | 0.43 | 0 | 1849 |
| Ghostboll63164 (AI) | — | 23 | 19 | 0 | 8 | 9 | 0.43 | 0 | 1684 |
| Sibaho (AI) | — | 25 | 19 | 1 | 0 | 13 | 0.37 | 0 | 1491 |
| NoKimStur (AI) | — | 18 | 9 | 1 | 0 | 10 | 0.33 | 1 | 1440 |
| CarlorNovoRon (AI) | — | 18 | 12 | 0 | 0 | 11 | 0.29 | 0 | 1060 |
| tugcitey@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Gametalis (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:23 | sector_1_b | Team 2 | 2 | deadywantanel, NoKimStur |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.