decode: proto 302 · 2287 stat syncs · 480 zone events · 871 soldier mappings · 4.36s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 閃光のフラッシュ | 1178▲ +178 | 116 | 15 | 0 | 27 | 6 | 3.62 | 0 | 5363 |
| Datarza | 1308▲ +98 | 110 | 26 | 4 | 0 | 7 | 2.04 | 0 | 4945 |
| saintmg16 | 548▲ +60 | 37 | 20 | 1 | 21 | 6 | 2.18 | 0 | 3074 |
| Abidant | 1229▲ +80 | 52 | 21 | 1 | 11 | 10 | 0.96 | 0 | 3007 |
| SirJon346 | 1242▲ +63 | 44 | 10 | 1 | 17 | 7 | 1.13 | 0 | 2979 |
| TrueRedRabbit#1 | 1094▲ +32 | 38 | 13 | 1 | 4 | 7 | 1.31 | 0 | 2910 |
| P1ckle-_0@psn | 1173▲ +12 | 45 | 8 | 1 | 0 | 6 | 1.88 | 0 | 2486 |
| muller-1945 | 945▲ +56 | 38 | 4 | 3 | 0 | 4 | 2.11 | 0 | 2279 |
| Catgirlmaidjesus | 896▼ -58 | 17 | 4 | 1 | 24 | 8 | 0.45 | 0 | 1107 |
| johnpong (AI) | — | 8 | 2 | 0 | 0 | 4 | 0.38 | 0 | 374 |
| Alexandro_mgg@psn ✗ | — | 3 | 3 | 0 | 0 | 1 | 0.60 | 0 | 225 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 叙利亚原神怎么你了 | 807▲ +63 | 64 | 34 | 5 | 6 | 14 | 0.84 | 1 | 4728 |
| ReusMeister@live | 1049▲ +48 | 48 | 34 | 1 | 50 | 8 | 0.98 | 0 | 4500 |
| Engelfinger55659 | 1274▲ +79 | 54 | 29 | 0 | 7 | 11 | 0.81 | 1 | 3340 |
| Gruppenfahrer | 1185▼ -58 | 32 | 18 | 2 | 0 | 9 | 0.70 | 0 | 2987 |
| M4_748a | 1124▼ -90 | 16 | 6 | 5 | 2 | 9 | 0.41 | 0 | 2931 |
| canadiancarp604 ✗ | 1082▼ -96 | 34 | 24 | 2 | 16 | 8 | 1.00 | 0 | 2803 |
| m916 | 887▼ -13 | 40 | 13 | 0 | 0 | 5 | 1.60 | 0 | 2220 |
| fuhua123 | 859▼ -141 | 22 | 11 | 2 | 2 | 7 | 0.50 | 0 | 1903 |
| Crashmatty4285@live | 446▼ -76 | 14 | 10 | 0 | 0 | 13 | 0.30 | 0 | 1150 |
| Deja_Vu_002@psn ✗ | 400▼ -89 | 2 | 0 | 0 | 0 | 8 | 0.04 | 0 | 90 |
| Juntone25547 (AI) | — | 1 | 0 | 0 | 0 | 5 | 0.04 | 0 | 30 |
| tonikarawaded | 694▼ -117 | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:52 | sector_1_a | Team 2 | 5 | 叙利亚原神怎么你了, Engelfinger55659 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.