decode: proto 302 · 2533 stat syncs · 1392 zone events · 1000 soldier mappings · 3.58s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| belfast_0805@psn | 1203▲ +6 | 109 | 53 | 2 | 2 | 7 | 2.95 | 0 | 6153 |
| Wearlo (AI) | — | 43 | 32 | 0 | 34 | 11 | 0.81 | 1 | 4169 |
| KurayTH (AI) | — | 49 | 33 | 0 | 32 | 12 | 0.75 | 0 | 4109 |
| reakinhan (AI) | — | 34 | 27 | 1 | 0 | 12 | 0.53 | 0 | 2460 |
| MadMar (AI) | — | 24 | 16 | 0 | 16 | 9 | 0.50 | 1 | 2414 |
| Damutor (AI) | — | 29 | 22 | 0 | 10 | 11 | 0.53 | 0 | 2304 |
| WullaNoob (AI) | — | 43 | 26 | 0 | 0 | 12 | 0.75 | 0 | 2260 |
| Prn92291 (AI) | — | 30 | 23 | 0 | 0 | 10 | 0.56 | 1 | 2075 |
| acpentearid (AI) | — | 22 | 17 | 0 | 8 | 11 | 0.39 | 1 | 2044 |
| vetoskinm992 ✗ | 445▼ -171 | 19 | 16 | 0 | 0 | 2 | 2.11 | 1 | 1655 |
| qujy8t1tp (AI) | — | 18 | 15 | 0 | 0 | 6 | 0.60 | 1 | 1440 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JacKowiie | 1140▲ +59 | 139 | 53 | 1 | 0 | 11 | 2.90 | 0 | 6045 |
| yp134196 (AI) | — | 41 | 24 | 0 | 32 | 7 | 1.08 | 0 | 3264 |
| Soundmax123 (AI) | — | 55 | 11 | 1 | 0 | 8 | 1.34 | 0 | 2770 |
| OCahokan (AI) | — | 52 | 21 | 0 | 8 | 6 | 1.58 | 0 | 2694 |
| Tubakmon (AI) | — | 45 | 28 | 0 | 0 | 9 | 0.88 | 0 | 2470 |
| Chojarman (AI) | — | 35 | 22 | 0 | 14 | 7 | 0.85 | 0 | 2453 |
| LuiceMetraco (AI) | — | 37 | 26 | 0 | 4 | 8 | 0.86 | 0 | 2138 |
| ak7he1uu83j (AI) | — | 40 | 22 | 0 | 0 | 9 | 0.82 | 0 | 2034 |
| lenobater24 (AI) | — | 40 | 22 | 0 | 0 | 7 | 0.98 | 0 | 1950 |
| ClopGoamton (AI) | — | 38 | 12 | 0 | 6 | 7 | 0.95 | 0 | 1824 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:15 | sector_1_a | Team 1 | 4 | vetoskinm992, MadMar, acpentearid |
| 16:19 | sector_2_a | Team 1 | 8 | qujy8t1tp, Wearlo, Prn92291 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.