decode: proto 302 · 2175 stat syncs · 470 zone events · 873 soldier mappings · 2.81s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PapaHF | 1218▲ +218 | 109 | 23 | 0 | 14 | 6 | 2.87 | 0 | 4891 |
| toastanjam | 1012▲ +140 | 58 | 13 | 4 | 5 | 9 | 1.76 | 0 | 4340 |
| zapyourdied | 1115▲ +115 | 69 | 15 | 1 | 3 | 9 | 1.38 | 0 | 2832 |
| ZED3K | 1040▲ +142 | 47 | 21 | 0 | 14 | 6 | 1.12 | 0 | 2591 |
| Zombe-Killer100@psn | 999▼ -1 | 33 | 13 | 1 | 0 | 9 | 0.80 | 0 | 1689 |
| Mechanix_CR_ | 1102▲ +102 | 21 | 11 | 1 | 0 | 2 | 2.10 | 0 | 1410 |
| darkerychdarine (AI) | — | 18 | 14 | 0 | 0 | 8 | 0.42 | 0 | 1114 |
| AlexRoker (AI) | — | 14 | 9 | 0 | 4 | 5 | 0.44 | 0 | 1007 |
| liliantobour (AI) | — | 8 | 6 | 0 | 0 | 7 | 0.19 | 0 | 513 |
| Anjetfoxgamer@live ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.17 | 0 | 60 |
| SpuriousTrack ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Donkey222 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| isinaiwassis (AI) | — | 90 | 0 | 2 | 0 | 0 | 3.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DiekoAK09 | 1225▲ +64 | 65 | 45 | 3 | 32 | 7 | 1.59 | 0 | 5159 |
| AliveToPlay | 1080▲ +80 | 53 | 39 | 0 | 20 | 7 | 1.47 | 0 | 3659 |
| LordSoulrim@live | 1031▲ +31 | 47 | 21 | 2 | 0 | 8 | 0.87 | 0 | 2677 |
| ZyderEx@live | 1126▲ +46 | 33 | 13 | 2 | 0 | 4 | 1.94 | 0 | 2625 |
| WildBillKelsoe | 712▼ -30 | 18 | 6 | 2 | 0 | 5 | 0.75 | 0 | 2105 |
| prenty322115 (AI) | — | 22 | 18 | 0 | 0 | 11 | 0.37 | 0 | 1310 |
| PrideofScarr@live | 788▼ -212 | 21 | 5 | 0 | 0 | 10 | 0.53 | 0 | 795 |
| CrambossCacho (AI) | — | 14 | 6 | 0 | 0 | 10 | 0.26 | 0 | 759 |
| Classagineki (AI) | — | 11 | 9 | 0 | 0 | 9 | 0.22 | 0 | 715 |
| Zeta_G52 ✗ | — | 7 | 6 | 0 | 0 | 2 | 0.44 | 0 | 390 |
| SernikPL6194@live ✗ | — | 3 | 3 | 0 | 0 | 3 | 0.30 | 0 | 320 |
| jairosamu30@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| raceunnt131 (AI) | — | 56 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.