decode: proto 302 · 2719 stat syncs · 884 zone events · 1042 soldier mappings · 3.89s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kholeck_Suneater@psn | 1132▲ +132 | 201 | 146 | 7 | 0 | 11 | 2.96 | 1 | 13360 |
| UnC0MUNISTA@live | 965▲ +63 | 80 | 64 | 0 | 13 | 8 | 1.63 | 1 | 5272 |
| IGUANO190@live | 774▼ -112 | 29 | 20 | 1 | 26 | 8 | 0.97 | 0 | 2777 |
| Conan_Exe@psn | 858▼ -142 | 39 | 32 | 0 | 17 | 2 | 2.05 | 0 | 2672 |
| steve45131@psn | 690▼ -45 | 14 | 6 | 0 | 37 | 8 | 0.38 | 0 | 2038 |
| cxto6by2a (AI) | — | 30 | 14 | 0 | 0 | 13 | 0.44 | 1 | 1920 |
| ThomasAnh (AI) | — | 21 | 15 | 0 | 12 | 16 | 0.25 | 0 | 1584 |
| REKINB (AI) | — | 19 | 13 | 1 | 0 | 11 | 0.33 | 1 | 1573 |
| Blueviron (AI) | — | 11 | 8 | 0 | 0 | 11 | 0.20 | 0 | 675 |
| skivishanov7 (AI) | — | 11 | 1 | 1 | 0 | 13 | 0.16 | 1 | 630 |
| nickbar1223 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| wriggly_timber6@psn | 1163▲ +163 | 112 | 26 | 4 | 23 | 9 | 2.55 | 0 | 6371 |
| cevaxious@psn | 1148▲ +148 | 82 | 11 | 7 | 4 | 5 | 4.32 | 0 | 5558 |
| StolenBoot933@live | 1043▲ +43 | 54 | 10 | 1 | 30 | 4 | 2.57 | 0 | 4086 |
| AmexemMoorTB@psn | 855▲ +10 | 103 | 13 | 0 | 0 | 3 | 4.68 | 0 | 4065 |
| cutting-bravery0@psn | 1008▲ +8 | 90 | 24 | 2 | 0 | 14 | 1.23 | 0 | 3820 |
| stheron403 (AI) | — | 14 | 6 | 0 | 28 | 11 | 0.23 | 0 | 1738 |
| Lauracz (AI) | — | 27 | 8 | 0 | 0 | 10 | 0.47 | 0 | 1154 |
| BernolaKama (AI) | — | 16 | 9 | 0 | 8 | 10 | 0.31 | 0 | 1138 |
| Hero17101 (AI) | — | 22 | 9 | 0 | 0 | 10 | 0.39 | 0 | 1004 |
| oriton111202 (AI) | — | 18 | 10 | 0 | 0 | 10 | 0.32 | 0 | 928 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:39 | sector_1 | Team 1 | 10 | UnC0MUNISTA@live, skivishanov7, REKINB, cxto6by2a |
| 22:54 | sector_2_b | Team 1 | 5 | Kholeck_Suneater@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.