decode: proto 302 · 2326 stat syncs · 790 zone events · 901 soldier mappings · 3.99s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bear46_215@psn | 1259▲ +34 | 153 | 40 | 1 | 0 | 5 | 6.95 | 0 | 7015 |
| klaptkan@psn | 1300▲ +37 | 114 | 36 | 0 | 21 | 10 | 2.43 | 0 | 5734 |
| xACHEx7@psn | 1173▼ -64 | 59 | 14 | 1 | 19 | 9 | 1.64 | 0 | 2786 |
| JosesIT0pz01@psn | 774▼ -127 | 65 | 23 | 0 | 0 | 5 | 2.41 | 0 | 2765 |
| Manix (AI) | — | 33 | 14 | 0 | 12 | 6 | 0.94 | 0 | 2134 |
| Magratar (AI) | — | 33 | 20 | 1 | 0 | 6 | 0.97 | 0 | 1929 |
| DrStormPester (AI) | — | 20 | 15 | 1 | 18 | 5 | 0.67 | 0 | 1914 |
| timpyname2217 (AI) | — | 27 | 16 | 0 | 6 | 5 | 0.82 | 0 | 1644 |
| blackgaming (AI) | — | 24 | 16 | 0 | 0 | 6 | 0.77 | 0 | 1355 |
| jayfathiono123 (AI) | — | 15 | 10 | 0 | 14 | 4 | 0.71 | 0 | 1228 |
| slyz224 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Deaths_Shadow34@psn | 1312▲ +30 | 91 | 46 | 3 | 28 | 6 | 2.94 | 0 | 6801 |
| peerayetowall (AI) | — | 21 | 13 | 0 | 36 | 8 | 0.42 | 0 | 2564 |
| SheepInfit44676 (AI) | — | 28 | 15 | 1 | 16 | 11 | 0.40 | 1 | 2429 |
| tristentnewlandt@psn | 879▼ -121 | 36 | 18 | 0 | 0 | 8 | 1.00 | 1 | 1960 |
| draloconh (AI) | — | 31 | 22 | 0 | 0 | 11 | 0.46 | 0 | 1844 |
| twitchtvsave (AI) | — | 22 | 8 | 0 | 12 | 11 | 0.38 | 0 | 1698 |
| gonparplay1331 (AI) | — | 17 | 11 | 0 | 0 | 10 | 0.32 | 1 | 1070 |
| Gageto (AI) | — | 15 | 7 | 0 | 6 | 12 | 0.21 | 0 | 1009 |
| Samjuand221 (AI) | — | 23 | 7 | 0 | 0 | 13 | 0.32 | 0 | 980 |
| HanceyExet (AI) | — | 13 | 6 | 1 | 0 | 6 | 0.33 | 0 | 795 |
| Kolorn39895 (AI) ✗ | — | 6 | 0 | 0 | 0 | 0 | 1.50 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:07 | sector_1_a | Team 2 | 7 | SheepInfit44676, gonparplay1331, tristentnewlandt@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.