decode: proto 302 · 1507 stat syncs · 0 zone events · 587 soldier mappings · 6.45s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Th1g4L0v3R@live | 1209▲ +209 | 57 | 8 | 1 | 44 | 4 | 3.00 | 0 | 3382 |
| Charman4536@live | 1218▲ +158 | 61 | 24 | 4 | 0 | 7 | 1.65 | 0 | 3290 |
| beachbum69r@live | 1187▲ +187 | 39 | 2 | 2 | 1 | 5 | 1.86 | 0 | 2744 |
| MythicBobcat958@live | 1208▲ +208 | 44 | 16 | 1 | 0 | 2 | 6.29 | 0 | 2380 |
| WOLFFIRE140@live | 1108▲ +2 | 29 | 21 | 1 | 1 | 4 | 1.26 | 0 | 1899 |
| KingV1nce@live | 1117▲ +27 | 41 | 9 | 0 | 1 | 4 | 1.71 | 0 | 1704 |
| Uuhnc@live | 1119▲ +119 | 27 | 10 | 0 | 7 | 2 | 1.80 | 0 | 1362 |
| PeoBill (AI) | — | 6 | 4 | 0 | 14 | 2 | 0.55 | 0 | 1074 |
| DainhanB (AI) | — | 10 | 5 | 0 | 2 | 3 | 0.67 | 0 | 496 |
| Rizus (AI) | — | 7 | 5 | 0 | 0 | 3 | 0.35 | 0 | 410 |
| godovogamer5420 (AI) | — | 5 | 0 | 0 | 0 | 0 | 0.83 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| X3V1Si0N@live | 1046▼ -19 | 27 | 11 | 1 | 0 | 4 | 1.42 | 0 | 2060 |
| HiHat089@live | 814▼ -88 | 25 | 13 | 1 | 0 | 3 | 1.79 | 0 | 1980 |
| NOTICUZZ4K@live | 1147▼ -48 | 26 | 13 | 2 | 0 | 4 | 1.62 | 0 | 1655 |
| Ishowspeed6656@live | 758▼ -121 | 32 | 11 | 0 | 0 | 12 | 0.73 | 0 | 1350 |
| LiangSuck (AI) | — | 12 | 6 | 0 | 16 | 8 | 0.29 | 0 | 1209 |
| SHAnti (AI) | — | 12 | 8 | 0 | 12 | 6 | 0.41 | 0 | 1064 |
| uknownkiller17@live ✗ | 784▼ -150 | 12 | 7 | 0 | 0 | 7 | 0.44 | 0 | 1002 |
| S8GJmoke (AI) | — | 13 | 11 | 0 | 0 | 5 | 0.52 | 0 | 835 |
| loeka213 (AI) | — | 11 | 7 | 0 | 4 | 7 | 0.28 | 0 | 779 |
| AlKEMIA6430@live | 704▼ -110 | 11 | 6 | 0 | 3 | 10 | 0.30 | 0 | 692 |
| FullerYoung (AI) | — | 11 | 4 | 0 | 0 | 7 | 0.28 | 0 | 470 |
| Kruspier (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:53 | sector_1 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.