decode: proto 302 · 3070 stat syncs · 1362 zone events · 1200 soldier mappings · 3.03s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Coltello88127 | 1236▲ +6 | 180 | 129 | 2 | 0 | 12 | 3.75 | 1 | 11267 |
| YinYang9567@live ✗ | 593▼ -257 | 52 | 31 | 0 | 28 | 6 | 1.24 | 1 | 4458 |
| kunnes66177 (AI) | — | 62 | 42 | 0 | 2 | 13 | 0.93 | 2 | 4269 |
| barsesrn (AI) | — | 47 | 27 | 1 | 6 | 13 | 0.70 | 2 | 3819 |
| Opticih (AI) | — | 53 | 43 | 1 | 2 | 12 | 0.77 | 0 | 3649 |
| Neeeon (AI) | — | 31 | 27 | 0 | 0 | 14 | 0.41 | 1 | 2414 |
| Babyphurn (AI) | — | 25 | 19 | 1 | 4 | 9 | 0.48 | 1 | 2189 |
| am19ngb4hq (AI) | — | 32 | 19 | 0 | 0 | 12 | 0.48 | 1 | 2065 |
| BlueDoctor (AI) | — | 33 | 28 | 0 | 0 | 13 | 0.46 | 0 | 2040 |
| pokoulmed950 (AI) | — | 23 | 7 | 0 | 10 | 7 | 0.57 | 0 | 1429 |
| bypd4ydj1k (AI) | — | 4 | 4 | 0 | 0 | 2 | 0.27 | 0 | 300 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sgtuber34290 | 1218▲ +218 | 149 | 35 | 3 | 0 | 5 | 4.97 | 0 | 7050 |
| Seap72131 (AI) | — | 55 | 22 | 2 | 2 | 9 | 1.20 | 0 | 3324 |
| HunterGiander (AI) | — | 52 | 19 | 3 | 0 | 7 | 1.30 | 0 | 3085 |
| sshanro155 (AI) | — | 47 | 19 | 0 | 18 | 12 | 0.75 | 0 | 2898 |
| Zeraboss (AI) | — | 46 | 22 | 0 | 16 | 11 | 0.73 | 0 | 2878 |
| devil121501 (AI) | — | 55 | 24 | 0 | 6 | 12 | 0.82 | 0 | 2792 |
| AlexRoker (AI) | — | 55 | 22 | 0 | 6 | 10 | 1.00 | 0 | 2700 |
| Hangphaii (AI) | — | 57 | 17 | 0 | 6 | 11 | 0.90 | 0 | 2618 |
| ergamerwitch (AI) | — | 38 | 15 | 0 | 4 | 11 | 0.60 | 0 | 1962 |
| charlebox (AI) | — | 37 | 15 | 0 | 0 | 11 | 0.64 | 0 | 1884 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:40 | sector_1_b | Team 1 | 5 | YinYang9567@live, barsesrn, am19ngb4hq, Babyphurn, Neeeon |
| 10:27 | sector_2_b | Team 1 | 2 | barsesrn, kunnes66177 |
| 20:05 | sector_3_b | Team 1 | 5 | Coltello88127, kunnes66177 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.