decode: proto 302 · 1929 stat syncs · 0 zone events · 740 soldier mappings · 2.39s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Lxuny | 1214▲ +145 | 58 | 27 | 3 | 6 | 4 | 4.46 | 0 | 3614 |
| Offensiveferret | 1181▲ +181 | 60 | 11 | 3 | 3 | 4 | 3.16 | 0 | 3213 |
| teo95 | 1058▲ +58 | 25 | 21 | 0 | 17 | 5 | 1.14 | 0 | 2074 |
| omorfopeda-7k36@psn | 881▼ -119 | 23 | 9 | 0 | 0 | 7 | 0.62 | 0 | 1420 |
| roma0916rus | 980▼ -20 | 23 | 15 | 0 | 30 | 8 | 0.44 | 0 | 1386 |
| mitch99rules@psn | 902▼ -98 | 20 | 8 | 0 | 0 | 6 | 0.61 | 0 | 1030 |
| Baba124 (AI) | — | 14 | 12 | 0 | 0 | 8 | 0.31 | 0 | 824 |
| eotee3q3kx (AI) | — | 8 | 3 | 0 | 0 | 10 | 0.14 | 0 | 474 |
| KineticEnergy333 | 876▼ -124 | 8 | 4 | 0 | 3 | 4 | 0.30 | 0 | 454 |
| kulik_lysya ✗ | 490▼ -84 | 6 | 6 | 0 | 0 | 4 | 0.40 | 0 | 360 |
| KOINTES (AI) | — | 6 | 5 | 0 | 0 | 6 | 0.18 | 0 | 350 |
| sasewangyasa (AI) | — | 8 | 0 | 0 | 0 | 0 | 1.60 | 0 | 0 |
| Bock456 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| edgeefsen12 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Archel (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Tormelari (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| ellingguy (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ПиVной_Барон | 944▲ +48 | 100 | 64 | 0 | 0 | 5 | 4.00 | 0 | 6298 |
| CityRooster | 1037▲ +37 | 71 | 29 | 3 | 0 | 5 | 2.96 | 0 | 4620 |
| PK32 | 1158▲ +27 | 47 | 16 | 0 | 16 | 4 | 1.96 | 0 | 3563 |
| Schmei55er | 1110▲ +110 | 22 | 16 | 2 | 30 | 2 | 2.00 | 0 | 2929 |
| wektor1112 | 861▼ -86 | 39 | 24 | 1 | 0 | 6 | 1.15 | 0 | 2896 |
| cahyabudimantega | 884▼ -61 | 30 | 21 | 0 | 3 | 5 | 1.58 | 0 | 2707 |
| deviloshawpola (AI) | — | 19 | 12 | 0 | 4 | 4 | 0.76 | 0 | 2225 |
| REAL_Batman | 814▼ -186 | 24 | 15 | 0 | 0 | 5 | 0.65 | 0 | 1897 |
| remonny30018 (AI) | — | 8 | 4 | 0 | 18 | 5 | 0.26 | 0 | 988 |
| Richistn01 (AI) | — | 12 | 6 | 0 | 0 | 6 | 0.36 | 0 | 968 |
| shuo1173 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| kovisch (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| NotBodo (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| LimTuaks (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| mj427131 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Tody1104 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:07 | sector_1 | Team 2 | 0 | |
| 8:29 | sector_1 | Team 2 | 0 | |
| 11:24 | sector_2 | Team 2 | 0 | |
| 12:31 | sector_2 | Team 2 | 0 | |
| 14:52 | sector_3 | Team 2 | 0 | |
| 15:30 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.