decode: proto 302 · 2794 stat syncs · 622 zone events · 911 soldier mappings · 4.56s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| b27906910 | 1126▲ +126 | 106 | 66 | 1 | 17 | 10 | 1.39 | 1 | 6845 |
| stevens18 | 1244▼ -21 | 44 | 28 | 9 | 2 | 14 | 0.63 | 0 | 5868 |
| RanDom_MC | 928▲ +91 | 78 | 50 | 3 | 28 | 11 | 1.34 | 1 | 5792 |
| ДедРедис | 1107▲ +107 | 51 | 19 | 1 | 18 | 9 | 1.27 | 1 | 3942 |
| Ashura#22 | 1055▼ -51 | 30 | 15 | 1 | 43 | 8 | 1.03 | 0 | 3394 |
| VR308 | 918▼ -94 | 12 | 4 | 5 | 6 | 4 | 1.00 | 0 | 2626 |
| TweeZer_1 | 926▼ -74 | 24 | 4 | 3 | 0 | 3 | 1.71 | 0 | 2055 |
| oslikow | 952▼ -118 | 28 | 8 | 0 | 3 | 10 | 0.53 | 0 | 1324 |
| Neymarjr2558@live | 825▼ -175 | 17 | 2 | 1 | 5 | 8 | 0.45 | 0 | 1172 |
| deackapp (AI) | — | 3 | 1 | 0 | 0 | 9 | 0.07 | 1 | 390 |
| sixwasnine ✗ | 674▼ -176 | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| DeadBoss (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Detvot (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| vlebistell (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| H12945 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 开M59A1的蓝军旅长满广志 | 1167▲ +167 | 64 | 38 | 2 | 20 | 11 | 0.98 | 1 | 6033 |
| q8yjge5xqt | 1172▲ +172 | 38 | 20 | 1 | 34 | 8 | 0.97 | 2 | 4205 |
| XlEB_XEXE#1 | 1153▲ +68 | 55 | 39 | 0 | 6 | 6 | 1.49 | 1 | 4120 |
| Bilkar#1 | 1114▲ +114 | 42 | 26 | 1 | 0 | 7 | 1.20 | 1 | 3908 |
| 醉美多彩贵州 | 1248▲ +114 | 61 | 13 | 2 | 13 | 11 | 1.45 | 1 | 3791 |
| SS_DAS__REICH | 1028▲ +28 | 59 | 37 | 0 | 0 | 9 | 1.02 | 1 | 3645 |
| Casull454 | 818▲ +83 | 46 | 14 | 3 | 19 | 5 | 1.44 | 0 | 3494 |
| _DB_CZ_SK_Roms12 | 987▼ -13 | 37 | 21 | 1 | 10 | 7 | 1.19 | 0 | 2643 |
| un_owen | 1102▼ -58 | 30 | 18 | 0 | 0 | 5 | 1.67 | 0 | 2105 |
| zacny_staruch@psn | 878▼ -122 | 16 | 5 | 0 | 0 | 6 | 0.44 | 1 | 1470 |
| Kellipe (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| TheMapio (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Saynus (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Pirockman (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:04 | sector_3 | Team 1 | 11 | RanDom_MC, ДедРедис, b27906910, deackapp |
| 16:22 | sector_2_b | Team 2 | 7 | q8yjge5xqt, SS_DAS__REICH, Bilkar#1, XlEB_XEXE#1 |
| 19:42 | sector_3 | Team 2 | 4 | q8yjge5xqt, 醉美多彩贵州, 开M59A1的蓝军旅长满广志, zacny_staruch@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.