decode: proto 302 · 2421 stat syncs · 794 zone events · 969 soldier mappings · 2.72s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Shrimp-442 | 1135▲ +83 | 120 | 16 | 7 | 0 | 5 | 4.80 | 0 | 7325 |
| aNauticalNarwhal | 1131▲ +5 | 111 | 34 | 4 | 15 | 4 | 4.27 | 0 | 6193 |
| Schematica#1 | 919▼ -81 | 83 | 9 | 2 | 0 | 3 | 4.88 | 0 | 3650 |
| jokerjecsan (AI) | — | 29 | 19 | 0 | 6 | 9 | 0.56 | 0 | 1818 |
| nihitaniczk (AI) | — | 26 | 10 | 0 | 14 | 9 | 0.51 | 0 | 1818 |
| Massir12 (AI) | — | 35 | 17 | 0 | 2 | 10 | 0.64 | 0 | 1793 |
| IamnMani (AI) | — | 38 | 13 | 0 | 4 | 7 | 0.93 | 0 | 1754 |
| MagicxPL (AI) | — | 29 | 21 | 0 | 0 | 8 | 0.59 | 0 | 1588 |
| Camid86731 (AI) | — | 27 | 16 | 0 | 2 | 8 | 0.60 | 0 | 1534 |
| BOACT (AI) | — | 19 | 9 | 0 | 0 | 9 | 0.39 | 0 | 1198 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bamboozled1-1 | 1218▼ -14 | 106 | 64 | 4 | 14 | 8 | 3.93 | 1 | 8517 |
| KingHoney5304@live | 869▼ -124 | 82 | 42 | 1 | 0 | 12 | 1.58 | 1 | 5203 |
| strung4992 (AI) | — | 28 | 16 | 0 | 22 | 11 | 0.47 | 2 | 2659 |
| Kocatorles8752 (AI) | — | 35 | 25 | 0 | 0 | 11 | 0.60 | 1 | 2590 |
| XxGoodieeX (AI) | — | 29 | 15 | 1 | 12 | 12 | 0.48 | 2 | 2589 |
| loneputicha (AI) | — | 37 | 22 | 0 | 0 | 9 | 0.76 | 0 | 2020 |
| emguisel (AI) | — | 25 | 18 | 0 | 0 | 11 | 0.44 | 1 | 1960 |
| SpeichOg (AI) | — | 15 | 10 | 0 | 12 | 7 | 0.34 | 1 | 1899 |
| Christyn4 (AI) | — | 22 | 12 | 1 | 0 | 10 | 0.43 | 0 | 1635 |
| Pepedtredos (AI) | — | 17 | 14 | 0 | 0 | 13 | 0.25 | 0 | 1166 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:49 | h6p6x6 | Team 2 | 5 | Bamboozled1-1, strung4992, Kocatorles8752, XxGoodieeX |
| 10:45 | sector_2_b | Team 2 | 3 | emguisel, SpeichOg |
| 18:40 | h6p6x6 | Team 2 | 6 | KingHoney5304@live, strung4992, XxGoodieeX |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.