decode: proto 302 · 2090 stat syncs · 634 zone events · 827 soldier mappings · 2.34s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SPECTRE68 | 1112▲ +112 | 53 | 16 | 2 | 11 | 7 | 1.61 | 0 | 4290 |
| FlakYak | 1111▲ +111 | 93 | 8 | 2 | 0 | 7 | 2.16 | 0 | 4050 |
| Ingvar001 | 1043▲ +43 | 40 | 26 | 1 | 5 | 8 | 1.14 | 0 | 2990 |
| JanSon2105 | 1081▲ +81 | 33 | 3 | 1 | 22 | 7 | 0.82 | 0 | 2313 |
| M0NG00ZE | 1267▲ +50 | 34 | 3 | 0 | 23 | 0 | 8.50 | 0 | 2000 |
| DeusEst | 790▼ -210 | 38 | 17 | 1 | 0 | 10 | 0.81 | 0 | 1880 |
| GAS#20 | 877▼ -123 | 29 | 0 | 2 | 9 | 8 | 0.66 | 0 | 1875 |
| idkfam | 1095▼ -103 | 37 | 10 | 0 | 10 | 10 | 0.84 | 0 | 1818 |
| Houdini_19 ✗ | 537▼ -313 | 26 | 14 | 1 | 0 | 5 | 1.00 | 0 | 1590 |
| poostain83 | 880▼ -120 | 38 | 3 | 1 | 0 | 4 | 1.65 | 0 | 1540 |
| Massir12 (AI) | — | 1 | 1 | 0 | 0 | 3 | 0.07 | 0 | 84 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| EstonianLegion | 1146▲ +149 | 56 | 30 | 4 | 19 | 3 | 3.73 | 0 | 5093 |
| Alistor86418 | 1202▲ +146 | 67 | 28 | 5 | 6 | 8 | 1.46 | 0 | 4759 |
| alcatras56227 | 988▲ +120 | 58 | 45 | 2 | 2 | 11 | 0.87 | 0 | 4425 |
| NuLV | 1219▲ +219 | 29 | 19 | 1 | 34 | 3 | 1.81 | 0 | 3002 |
| J_Kuperjanov | 908▼ -54 | 28 | 17 | 3 | 0 | 8 | 0.85 | 0 | 2826 |
| Schutzstaffel#11 | 930▼ -70 | 48 | 17 | 1 | 0 | 10 | 0.77 | 0 | 2585 |
| Arnimra2 | 893▼ -107 | 28 | 20 | 1 | 0 | 8 | 0.67 | 0 | 1890 |
| stan3nec | 794▼ -73 | 12 | 9 | 0 | 0 | 5 | 0.36 | 0 | 935 |
| LUKA3329@live ✗ | 737▼ -113 | 10 | 8 | 0 | 0 | 11 | 0.24 | 0 | 570 |
| HappiestGuide47@live ✗ | 737▼ -113 | 5 | 4 | 0 | 0 | 3 | 0.38 | 0 | 410 |
| Kittledotov (AI) | — | 4 | 1 | 0 | 0 | 9 | 0.09 | 0 | 180 |
| Nick61781 (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.