decode: proto 302 · 2221 stat syncs · 0 zone events · 864 soldier mappings · 6.62s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ClipyBoi@live | 1114▲ +114 | 102 | 51 | 1 | 0 | 8 | 2.17 | 0 | 5770 |
| TrooperFox72@live | 1023▲ +23 | 79 | 48 | 3 | 0 | 5 | 2.93 | 0 | 4918 |
| punkywood@live | 846▲ +95 | 76 | 39 | 1 | 16 | 5 | 2.24 | 0 | 4529 |
| Marz7016@live | 1500▲ +28 | 66 | 39 | 0 | 18 | 4 | 2.44 | 0 | 4041 |
| ELMATTEO90@live | 966▼ -34 | 56 | 46 | 0 | 8 | 9 | 1.27 | 0 | 3378 |
| ZeddicusZull@live | 832▼ -168 | 8 | 1 | 2 | 21 | 3 | 1.00 | 0 | 1481 |
| King1998 (AI) | — | 23 | 11 | 0 | 8 | 8 | 0.56 | 0 | 1312 |
| 55135 (AI) | — | 14 | 10 | 0 | 2 | 7 | 0.36 | 0 | 1098 |
| ALIGERGOR (AI) | — | 21 | 9 | 0 | 0 | 7 | 0.58 | 0 | 980 |
| il12310720923 (AI) | — | 17 | 5 | 0 | 4 | 8 | 0.40 | 0 | 937 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BRANDON2DOF@live | 1084▲ +72 | 90 | 53 | 4 | 22 | 7 | 2.43 | 0 | 6815 |
| SKOOTZ@live | 1203▲ +65 | 76 | 71 | 0 | 7 | 12 | 0.79 | 0 | 4799 |
| SamuelHM2009@live | 997▼ -3 | 51 | 38 | 1 | 9 | 11 | 0.63 | 0 | 3522 |
| KeleyaKadon (AI) | — | 28 | 16 | 0 | 34 | 9 | 0.53 | 0 | 2664 |
| Perfice008 (AI) | — | 24 | 11 | 0 | 6 | 8 | 0.51 | 0 | 1777 |
| Norberto114885@live ✗ | 716▼ -134 | 19 | 8 | 1 | 0 | 6 | 0.83 | 0 | 1733 |
| Rail (AI) | — | 16 | 11 | 0 | 16 | 9 | 0.36 | 0 | 1466 |
| esataek1999 (AI) | — | 13 | 11 | 0 | 2 | 7 | 0.31 | 0 | 1211 |
| Smilley089159@live | 517▼ -63 | 14 | 10 | 0 | 0 | 3 | 1.17 | 0 | 740 |
| Paero52548 (AI) | — | 5 | 4 | 0 | 0 | 5 | 0.18 | 0 | 615 |
| Charemi (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:01 | sector_1_a | Team 2 | 0 | |
| 4:15 | sector_1_a | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.