decode: proto 302 · 1771 stat syncs · 0 zone events · 718 soldier mappings · 4.25s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| siliantera2000 (AI) | — | 33 | 16 | 1 | 0 | 5 | 1.32 | 0 | 2204 |
| KeyBongDust (AI) | — | 31 | 13 | 0 | 0 | 6 | 1.03 | 0 | 1918 |
| Alyales1 (AI) | — | 33 | 20 | 1 | 0 | 6 | 1.03 | 0 | 1914 |
| Jung34018 (AI) | — | 41 | 15 | 0 | 0 | 6 | 1.32 | 0 | 1904 |
| WatnikDik@live | 855▼ -145 | 32 | 22 | 0 | 0 | 4 | 1.68 | 0 | 1850 |
| gaber (AI) | — | 32 | 16 | 0 | 6 | 6 | 0.94 | 0 | 1788 |
| 529yaeet3 (AI) | — | 32 | 13 | 0 | 0 | 8 | 0.82 | 0 | 1624 |
| Alexandr1979387@live | 881▼ -119 | 35 | 5 | 1 | 0 | 7 | 1.21 | 0 | 1470 |
| mahburgence (AI) | — | 28 | 6 | 0 | 10 | 6 | 0.85 | 0 | 1464 |
| Nagicx50980 (AI) | — | 30 | 12 | 0 | 0 | 6 | 0.97 | 0 | 1404 |
| LilMan17817 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xXeLFXxETIENNE@live | 1149▲ +149 | 83 | 65 | 2 | 19 | 2 | 6.92 | 0 | 7199 |
| sanator125 (AI) | — | 33 | 26 | 0 | 0 | 6 | 0.85 | 0 | 2660 |
| RicanShadoi (AI) | — | 31 | 17 | 0 | 0 | 8 | 0.72 | 0 | 2300 |
| SPYPCY (AI) | — | 31 | 21 | 0 | 8 | 6 | 0.89 | 0 | 2225 |
| jeremin2009 (AI) | — | 35 | 18 | 0 | 0 | 7 | 0.85 | 0 | 1740 |
| ShadowMinOfFrn (AI) | — | 16 | 7 | 0 | 0 | 8 | 0.36 | 0 | 1460 |
| bakilla19 (AI) | — | 24 | 19 | 0 | 0 | 6 | 0.69 | 0 | 1400 |
| Bannyru17949 (AI) | — | 19 | 12 | 1 | 0 | 7 | 0.45 | 0 | 1297 |
| KillGoomingB (AI) | — | 13 | 7 | 0 | 12 | 4 | 0.52 | 0 | 1094 |
| MinDright (AI) | — | 16 | 3 | 0 | 0 | 6 | 0.46 | 0 | 690 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:50 | sector_1 | Team 2 | 0 | |
| 7:02 | h7p7x7 | Team 2 | 0 | |
| 8:43 | sector_2 | Team 2 | 0 | |
| 11:12 | sector_2 | Team 2 | 0 | |
| 17:23 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.