decode: proto 302 · 2169 stat syncs · 818 zone events · 880 soldier mappings · 7.47s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ArroXYZ | 1183▲ +183 | 166 | 9 | 6 | 0 | 5 | 7.22 | 0 | 8676 |
| gshka1994 | 1108▲ +108 | 110 | 52 | 0 | 17 | 7 | 2.39 | 0 | 5644 |
| LilPPB | 849▲ +56 | 61 | 16 | 1 | 29 | 7 | 1.22 | 0 | 3715 |
| denis_piktunov32 | 906▼ -94 | 43 | 4 | 0 | 0 | 5 | 1.79 | 0 | 1970 |
| korainhe (AI) | — | 30 | 23 | 0 | 8 | 5 | 1.00 | 0 | 1686 |
| Comechek11 (AI) | — | 22 | 15 | 0 | 6 | 5 | 0.76 | 0 | 1448 |
| Gody (AI) | — | 22 | 13 | 0 | 4 | 5 | 0.71 | 0 | 1328 |
| channer21001 (AI) | — | 19 | 11 | 0 | 0 | 8 | 0.49 | 0 | 920 |
| Flentai123 (AI) | — | 18 | 11 | 0 | 0 | 5 | 0.58 | 0 | 910 |
| lovestanc (AI) | — | 14 | 3 | 0 | 0 | 6 | 0.40 | 0 | 594 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Gerik_ | 1309▲ +106 | 118 | 77 | 1 | 7 | 3 | 4.21 | 0 | 6754 |
| laba_labajawa | 835▼ -165 | 33 | 5 | 5 | 4 | 3 | 2.75 | 0 | 2431 |
| KillGoomingB (AI) | — | 26 | 23 | 0 | 14 | 12 | 0.41 | 1 | 2319 |
| Jasanlin (AI) | — | 23 | 17 | 0 | 8 | 15 | 0.29 | 1 | 2019 |
| Xungjeytun (AI) | — | 23 | 14 | 0 | 0 | 11 | 0.39 | 0 | 1460 |
| qunakhakodi (AI) | — | 25 | 19 | 0 | 0 | 10 | 0.45 | 0 | 1455 |
| CCCT26080 (AI) | — | 26 | 14 | 0 | 0 | 13 | 0.37 | 0 | 1365 |
| Zernyman (AI) | — | 16 | 4 | 2 | 2 | 11 | 0.26 | 1 | 1309 |
| AndrisPopov1977 | 711▼ -99 | 20 | 15 | 0 | 0 | 3 | 1.33 | 0 | 1240 |
| Perretian31181 (AI) | — | 22 | 12 | 0 | 0 | 12 | 0.35 | 0 | 1050 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:12 | sector_1_a | Team 2 | 5 | Jasanlin, KillGoomingB, Zernyman |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.