decode: proto 302 · 1678 stat syncs · 304 zone events · 656 soldier mappings · 3.78s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| santiquinyo@psn | 1256▲ +256 | 36 | 11 | 2 | 10 | 11 | 0.61 | 0 | 2348 |
| Zander-G-luna@psn | 940▼ -60 | 25 | 14 | 1 | 0 | 9 | 0.71 | 0 | 1596 |
| CrysisHunterDK | 1147▲ +107 | 38 | 7 | 0 | 4 | 5 | 1.41 | 0 | 1478 |
| Kreveta231 | 647▲ +0 | 14 | 2 | 1 | 14 | 7 | 0.33 | 0 | 1314 |
| Delios86 | 952▼ -47 | 28 | 8 | 0 | 0 | 6 | 1.04 | 0 | 1175 |
| cookie56#1 | 908▼ -92 | 18 | 10 | 0 | 0 | 9 | 0.55 | 0 | 1015 |
| DIH67#1 | 912▼ -88 | 26 | 5 | 0 | 0 | 7 | 0.87 | 0 | 1000 |
| Malik_Alfadani | 926▼ -74 | 11 | 7 | 0 | 7 | 8 | 0.28 | 0 | 810 |
| asmaner112 (AI) | — | 3 | 0 | 0 | 4 | 9 | 0.06 | 0 | 284 |
| leegot (AI) | — | 1 | 1 | 0 | 4 | 2 | 0.08 | 0 | 204 |
| dutchshadow ✗ | — | 2 | 1 | 0 | 0 | 2 | 0.40 | 0 | 105 |
| Maluto40@psn ✗ | 755▼ -95 | 1 | 1 | 0 | 0 | 9 | 0.03 | 0 | 60 |
| kristiegora (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| TobinCool87026 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tank_of_the_line | 1095▲ +95 | 77 | 2 | 4 | 15 | 3 | 4.81 | 0 | 4683 |
| Corvus7 | 1549▲ +39 | 61 | 4 | 4 | 11 | 3 | 3.59 | 0 | 4360 |
| georgerty | 1086▲ +86 | 53 | 8 | 1 | 0 | 3 | 5.30 | 0 | 2490 |
| M1ckW00#1 | 1093▲ +93 | 55 | 14 | 0 | 15 | 4 | 2.04 | 0 | 2460 |
| IndefK | 1306▲ +24 | 17 | 3 | 0 | 26 | 3 | 1.06 | 0 | 1761 |
| kis019293883 | 857▼ -36 | 17 | 0 | 2 | 0 | 1 | 4.25 | 0 | 1480 |
| ile_terminator | 1400▲ +52 | 37 | 6 | 0 | 8 | 3 | 1.85 | 0 | 1390 |
| WarriorX50@live | 423▼ -90 | 32 | 5 | 0 | 0 | 9 | 0.76 | 0 | 1340 |
| Lamb_of_Anvil ✗ | 487▼ -363 | 10 | 0 | 1 | 0 | 1 | 1.43 | 0 | 450 |
| hwyd (AI) | — | 9 | 1 | 0 | 0 | 2 | 0.75 | 0 | 340 |
| kunorepaspa54 (AI) | — | 45 | 0 | 0 | 0 | 0 | 1.50 | 0 | 0 |
| 7e4juks89 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.14 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.