decode: proto 302 · 2723 stat syncs · 0 zone events · 946 soldier mappings · 7.73s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| joao_ant78 | 1252▲ +252 | 55 | 33 | 3 | 25 | 9 | 1.45 | 0 | 4465 |
| bishop_muffin | 955▲ +159 | 48 | 38 | 0 | 32 | 12 | 0.92 | 0 | 4169 |
| SGT_Schultz | 1443▲ +19 | 57 | 42 | 2 | 0 | 10 | 1.24 | 0 | 4159 |
| CarlTheCarGuy | 1194▲ +194 | 46 | 35 | 1 | 15 | 12 | 0.74 | 0 | 3969 |
| wolff_gamer | 974▼ -12 | 34 | 18 | 0 | 5 | 10 | 0.74 | 0 | 3102 |
| Scptge@live | 894▼ -81 | 26 | 21 | 0 | 0 | 13 | 0.34 | 0 | 2326 |
| Sinur41 (AI) | — | 10 | 5 | 0 | 26 | 9 | 0.20 | 0 | 1860 |
| BigBoy42145 (AI) | — | 9 | 7 | 0 | 0 | 12 | 0.14 | 0 | 970 |
| farla41300 (AI) | — | 6 | 4 | 0 | 0 | 8 | 0.15 | 0 | 741 |
| caioamp ✗ | — | 4 | 3 | 0 | 0 | 2 | 0.29 | 0 | 240 |
| Wess0849 ✗ | — | 1 | 1 | 0 | 0 | 2 | 0.20 | 0 | 135 |
| BigEvil (AI) | — | 82 | 0 | 18 | 0 | 0 | 2.41 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| WWE897 | 1353▲ +53 | 85 | 60 | 0 | 4 | 11 | 1.31 | 0 | 5950 |
| DanDaBest1 | 1174▲ +37 | 58 | 13 | 6 | 25 | 9 | 1.57 | 0 | 4825 |
| TheAsshol3 | 713▲ +27 | 63 | 27 | 3 | 15 | 5 | 3.50 | 0 | 4500 |
| llxBillyBoyxll | 1124▲ +58 | 48 | 31 | 1 | 11 | 6 | 2.09 | 0 | 4426 |
| DEATH_Tressk1911@psn | 1060▲ +60 | 63 | 27 | 3 | 0 | 8 | 1.50 | 0 | 3975 |
| SpicyMemesHere@psn | 1276▼ -61 | 35 | 22 | 1 | 16 | 9 | 0.52 | 0 | 3697 |
| MilangaAlDisco | 1086▲ +46 | 35 | 10 | 2 | 26 | 3 | 2.50 | 0 | 3273 |
| UncleRico84239@live | 880▼ -177 | 51 | 23 | 0 | 1 | 9 | 1.04 | 0 | 2959 |
| TwinkerBell | 1081▼ -2 | 48 | 34 | 0 | 31 | 9 | 0.84 | 0 | 2852 |
| MontanaLemat185@live | 1238▼ -58 | 34 | 21 | 1 | 7 | 1 | 4.25 | 0 | 2298 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:11 | sector_1 | Team 1 | 0 | |
| 16:28 | sector_2 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.