decode: proto 302 · 2778 stat syncs · 682 zone events · 1016 soldier mappings · 14.46s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| soooomm | 1164▲ +164 | 161 | 12 | 2 | 20 | 4 | 6.19 | 0 | 7469 |
| forrestwhitaker | 1036▲ +75 | 115 | 33 | 1 | 21 | 4 | 5.00 | 1 | 6920 |
| PorticidaPan (AI) | — | 45 | 16 | 0 | 10 | 10 | 0.83 | 2 | 4112 |
| Alla34466 (AI) | — | 51 | 13 | 0 | 8 | 8 | 1.19 | 1 | 3173 |
| heng411 (AI) | — | 45 | 16 | 0 | 10 | 5 | 1.80 | 0 | 3034 |
| hourgodunvarin (AI) | — | 51 | 19 | 0 | 0 | 9 | 1.02 | 0 | 2805 |
| ergamerwitch (AI) | — | 31 | 13 | 0 | 12 | 5 | 1.03 | 1 | 2454 |
| mCapToMeT (AI) | — | 29 | 11 | 0 | 0 | 10 | 0.60 | 1 | 2035 |
| cagedrage | 759▼ -89 | 37 | 0 | 0 | 0 | 1 | 7.40 | 0 | 1720 |
| NoTix (AI) | — | 25 | 10 | 0 | 0 | 9 | 0.46 | 0 | 1210 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Detoonador | 1113▲ +113 | 80 | 64 | 0 | 54 | 9 | 1.67 | 2 | 7834 |
| StickCL | 993▼ -71 | 76 | 43 | 1 | 0 | 5 | 3.45 | 0 | 5201 |
| 7ojuxht98 (AI) | — | 40 | 27 | 0 | 6 | 12 | 0.56 | 1 | 2794 |
| s51ntbj4zx (AI) | — | 38 | 21 | 0 | 20 | 13 | 0.49 | 0 | 2554 |
| dargonny (AI) | — | 21 | 16 | 1 | 0 | 13 | 0.30 | 1 | 2010 |
| Hero17101 (AI) | — | 20 | 9 | 0 | 0 | 10 | 0.38 | 0 | 1360 |
| broesha (AI) | — | 18 | 10 | 0 | 6 | 12 | 0.26 | 0 | 1174 |
| wa518271 (AI) | — | 22 | 14 | 0 | 0 | 11 | 0.38 | 0 | 1110 |
| ratarrain2009 (AI) | — | 14 | 7 | 1 | 0 | 11 | 0.21 | 0 | 990 |
| F18481 (AI) | — | 17 | 7 | 0 | 0 | 11 | 0.27 | 0 | 855 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:54 | sector_1 | Team 2 | 3 | Detoonador |
| 11:20 | sector_2 | Team 1 | 13 | forrestwhitaker, Alla34466, mCapToMeT, PorticidaPan |
| 19:14 | sector_2 | Team 2 | 3 | Detoonador, 7ojuxht98, dargonny |
| 20:18 | sector_2 | Team 1 | 4 | ergamerwitch, PorticidaPan |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.