decode: proto 302 · 3001 stat syncs · 0 zone events · 1133 soldier mappings · 9.04s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ObliviousCage | 1292▲ +292 | 124 | 42 | 5 | 28 | 6 | 3.65 | 0 | 9357 |
| Bradwzy | 1226▲ +169 | 73 | 22 | 11 | 7 | 7 | 2.92 | 0 | 7852 |
| Frugule#1 | 1385▲ +118 | 71 | 25 | 1 | 18 | 6 | 2.15 | 0 | 4631 |
| TheKirboestOneOf | 1106▲ +106 | 79 | 18 | 4 | 0 | 12 | 1.25 | 0 | 4453 |
| JohnPlayer278 | 1256▲ +198 | 52 | 25 | 2 | 2 | 8 | 1.58 | 0 | 4055 |
| arilsonrossa2354 | 1339▲ +130 | 55 | 30 | 0 | 24 | 11 | 0.79 | 0 | 3938 |
| minorcross | 1222▲ +222 | 59 | 24 | 0 | 27 | 11 | 0.97 | 0 | 3416 |
| Ferocious-Beanie@psn | 965▼ -35 | 33 | 15 | 0 | 0 | 10 | 0.52 | 0 | 1735 |
| thabigslim3@psn | 962▼ -38 | 24 | 17 | 0 | 0 | 11 | 0.30 | 0 | 1370 |
| leoparda1a | 1139▼ -25 | 15 | 3 | 0 | 7 | 11 | 0.32 | 0 | 1089 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Eddie_Rockett | 1364▲ +13 | 74 | 36 | 3 | 11 | 7 | 2.06 | 0 | 5228 |
| L73gremlin@live | 1354▲ +17 | 60 | 33 | 3 | 28 | 14 | 0.95 | 0 | 4504 |
| HaloFanHere@live | 1201▼ -21 | 60 | 35 | 2 | 0 | 10 | 0.98 | 0 | 3685 |
| FALLOUT8047@live | 1069▼ -17 | 47 | 35 | 0 | 14 | 10 | 0.96 | 0 | 3647 |
| registratio69829 | 729▼ -271 | 44 | 19 | 3 | 0 | 9 | 1.07 | 0 | 3335 |
| WEASLEYKING1ST | 1083▼ -81 | 41 | 35 | 0 | 0 | 12 | 0.50 | 0 | 3270 |
| nvaldes | 729▼ -271 | 54 | 27 | 1 | 0 | 11 | 0.92 | 0 | 2940 |
| GrayIce413 | 721▼ -279 | 49 | 35 | 0 | 0 | 13 | 0.64 | 0 | 2890 |
| LCS_Wolfram | 761▼ -239 | 52 | 26 | 0 | 0 | 9 | 0.95 | 0 | 2608 |
| TwinkerBell ✗ | 918▼ -169 | 18 | 11 | 0 | 0 | 6 | 0.47 | 0 | 1041 |
| NarmeDylan (AI) | — | 6 | 3 | 0 | 0 | 6 | 0.19 | 0 | 335 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:48 | sector_1 | Team 2 | 0 | |
| 16:39 | sector_1 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.