decode: proto 302 · 3454 stat syncs · 978 zone events · 1096 soldier mappings · 7.92s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CAPPataFloja | 1033▲ +33 | 127 | 57 | 1 | 0 | 7 | 4.10 | 0 | 7345 |
| antoineoms | 419▼ -12 | 144 | 29 | 2 | 0 | 10 | 3.60 | 0 | 7165 |
| Haruno9Aarex | 883▼ -117 | 88 | 42 | 2 | 5 | 5 | 2.51 | 1 | 5722 |
| CSGOTO (AI) | — | 51 | 23 | 0 | 12 | 11 | 0.75 | 0 | 4048 |
| Baby46775 (AI) | — | 36 | 19 | 0 | 8 | 10 | 0.69 | 1 | 3419 |
| tado19zuel (AI) | — | 45 | 15 | 0 | 0 | 9 | 0.92 | 0 | 3115 |
| dryontosku (AI) | — | 26 | 6 | 1 | 20 | 8 | 0.58 | 1 | 2844 |
| stermanias (AI) | — | 27 | 5 | 0 | 28 | 8 | 0.61 | 0 | 2773 |
| Fantamine (AI) | — | 35 | 12 | 0 | 0 | 10 | 0.67 | 0 | 2490 |
| ClopGoamton (AI) | — | 19 | 6 | 1 | 0 | 7 | 0.53 | 0 | 1564 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| avid_eyesight2@psn | 469▲ +23 | 106 | 43 | 3 | 11 | 14 | 1.49 | 0 | 7014 |
| A1a1t0cRanger@psn | 708▼ -19 | 95 | 43 | 2 | 7 | 7 | 2.44 | 1 | 6964 |
| Buck1918 (AI) | — | 33 | 13 | 1 | 38 | 8 | 0.70 | 0 | 3729 |
| LxXianps (AI) | — | 36 | 16 | 0 | 0 | 10 | 0.57 | 1 | 2975 |
| JeranimLeng (AI) | — | 21 | 11 | 0 | 0 | 9 | 0.40 | 1 | 2830 |
| justinov (AI) | — | 31 | 13 | 0 | 0 | 13 | 0.41 | 1 | 2745 |
| JackenVR77758 (AI) | — | 34 | 10 | 0 | 0 | 10 | 0.52 | 0 | 2395 |
| zzyy0008 (AI) | — | 32 | 11 | 1 | 10 | 12 | 0.48 | 0 | 2369 |
| rondissi210250 (AI) | — | 20 | 4 | 0 | 16 | 11 | 0.32 | 0 | 2144 |
| deda (AI) | — | 35 | 14 | 0 | 0 | 11 | 0.56 | 0 | 2055 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:29 | sector_3 | Team 2 | 5 | A1a1t0cRanger@psn, LxXianps, justinov, JeranimLeng |
| 7:36 | sector_4_b | Team 1 | 7 | Haruno9Aarex, dryontosku, Baby46775 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.