decode: proto 302 · 2781 stat syncs · 1082 zone events · 1075 soldier mappings · 8.1s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| coequal-advert9@psn | 1113▲ +80 | 119 | 64 | 2 | 0 | 11 | 1.49 | 0 | 6395 |
| Juan_k2445@psn | 1012▲ +12 | 105 | 50 | 0 | 11 | 6 | 3.18 | 0 | 5489 |
| Jonjfs123@psn | 646▼ -37 | 76 | 28 | 1 | 0 | 7 | 1.69 | 0 | 4080 |
| behza19296 (AI) | — | 30 | 15 | 0 | 40 | 8 | 0.67 | 0 | 2908 |
| JackenVR77758 (AI) | — | 49 | 24 | 1 | 0 | 12 | 0.73 | 0 | 2572 |
| Pirockman (AI) | — | 28 | 11 | 0 | 30 | 11 | 0.48 | 0 | 2340 |
| MashiChuckGoo (AI) | — | 31 | 17 | 0 | 2 | 9 | 0.62 | 0 | 1652 |
| jamesbeaplovi (AI) | — | 26 | 16 | 0 | 2 | 9 | 0.50 | 0 | 1559 |
| KILLIC (AI) | — | 21 | 9 | 1 | 0 | 8 | 0.47 | 0 | 1550 |
| AttoLaSi (AI) | — | 25 | 16 | 0 | 0 | 9 | 0.47 | 0 | 1494 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| yuyutamako@psn | 1064▲ +64 | 167 | 114 | 4 | 0 | 4 | 6.96 | 0 | 11953 |
| nicolassayrala@psn | 981▼ -80 | 56 | 42 | 1 | 7 | 8 | 1.65 | 1 | 4222 |
| Sli58331 (AI) | — | 36 | 29 | 0 | 24 | 11 | 0.61 | 1 | 3529 |
| kelpos010 (AI) | — | 37 | 26 | 1 | 10 | 9 | 0.74 | 1 | 3329 |
| Booooo (AI) | — | 41 | 32 | 0 | 16 | 11 | 0.71 | 0 | 3319 |
| Guinquung (AI) | — | 36 | 18 | 0 | 28 | 11 | 0.61 | 1 | 3288 |
| Ladyni (AI) | — | 42 | 26 | 0 | 0 | 11 | 0.72 | 1 | 2564 |
| DaNaMan (AI) | — | 35 | 26 | 0 | 4 | 11 | 0.65 | 0 | 2564 |
| BaliMenoss (AI) | — | 37 | 16 | 0 | 0 | 12 | 0.58 | 1 | 2330 |
| Teambit83343 (AI) | — | 34 | 23 | 0 | 0 | 10 | 0.64 | 1 | 2040 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:15 | sector_1 | Team 2 | 4 | nicolassayrala@psn, Teambit83343 |
| 14:36 | sector_2_b | Team 2 | 17 | kelpos010, Sli58331, Ladyni, BaliMenoss, Guinquung |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.