decode: proto 302 · 2383 stat syncs · 650 zone events · 921 soldier mappings · 5.63s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Arhyme | 1112▲ +112 | 113 | 25 | 5 | 25 | 11 | 1.51 | 0 | 6254 |
| Bocman_2#2 | 1181▲ +40 | 70 | 12 | 1 | 0 | 7 | 3.33 | 0 | 3275 |
| STALKERpolska | 1022▲ +22 | 55 | 10 | 1 | 29 | 7 | 1.72 | 0 | 3110 |
| valzeliq | 552▼ -24 | 35 | 3 | 0 | 41 | 1 | 5.83 | 0 | 2598 |
| Attacker77 | 852▲ +13 | 48 | 0 | 3 | 10 | 8 | 1.26 | 0 | 2471 |
| skv4r | 944▼ -42 | 36 | 7 | 2 | 5 | 11 | 0.90 | 0 | 2299 |
| bilybabox111 (AI) | — | 26 | 13 | 1 | 0 | 9 | 0.57 | 0 | 1817 |
| Arnanthepillow | 848▼ -152 | 37 | 0 | 0 | 0 | 8 | 1.12 | 0 | 1535 |
| Agente_0Kills@psn | 788▼ -212 | 23 | 10 | 1 | 0 | 9 | 0.61 | 0 | 1190 |
| QuikKapone9 | 792▼ -208 | 14 | 6 | 1 | 0 | 4 | 0.56 | 0 | 976 |
| LexusV10 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Livecomen (AI) | — | 7 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Saynus (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| sharkking05 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| hengface01 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| phillesvindal (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| stech44656 | 992▲ +58 | 66 | 25 | 3 | 0 | 12 | 1.22 | 1 | 3755 |
| Zorra_Generica | 458▲ +58 | 54 | 29 | 0 | 0 | 8 | 2.00 | 1 | 3185 |
| Оджин | 794▲ +47 | 64 | 24 | 0 | 0 | 7 | 1.73 | 0 | 2970 |
| lastweekly#1 | 834▼ -37 | 44 | 13 | 3 | 0 | 17 | 0.52 | 1 | 2825 |
| TheWizard5647@live | 1034▲ +34 | 24 | 11 | 0 | 44 | 7 | 0.56 | 0 | 2514 |
| vGUnivers@live | 998▼ -37 | 21 | 11 | 2 | 9 | 15 | 0.38 | 1 | 2267 |
| WSDtoybrooo ✗ | 933▼ -72 | 25 | 13 | 0 | 0 | 6 | 1.25 | 0 | 1838 |
| jazz98 (AI) | — | 32 | 11 | 0 | 6 | 10 | 0.60 | 0 | 1834 |
| q123#4 | 523▼ -27 | 27 | 12 | 0 | 0 | 11 | 0.47 | 0 | 1458 |
| helder-arts@psn | 653▼ -54 | 4 | 2 | 0 | 0 | 4 | 0.20 | 0 | 180 |
| ComedGuy (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Life500 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.29 | 0 | 0 |
| manijahaldo (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| Remelsz (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| sebabarlin (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| sockizguit (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| m48quhcwma (AI) ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 19:04 | sector_1 | Team 2 | 6 | lastweekly#1, Zorra_Generica, stech44656, vGUnivers@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.