decode: proto 302 · 2087 stat syncs · 672 zone events · 755 soldier mappings · 7.38s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| day2knight | 1167▲ +167 | 88 | 66 | 2 | 0 | 13 | 1.02 | 0 | 5370 |
| Dantheman6497@live | 968▲ +70 | 20 | 14 | 1 | 43 | 9 | 0.41 | 0 | 3023 |
| ERICK_80 | 1181▲ +181 | 50 | 30 | 0 | 7 | 7 | 1.79 | 0 | 2954 |
| Gamercivil2@psn | 1181▲ +181 | 27 | 12 | 2 | 13 | 5 | 1.35 | 0 | 2292 |
| Charlie-the-GDog@psn | 1119▼ -20 | 40 | 26 | 0 | 0 | 6 | 1.14 | 0 | 2085 |
| DirtyDan4306@live | 882▼ -118 | 22 | 21 | 0 | 0 | 9 | 0.46 | 0 | 1670 |
| joshuaotis14 ✗ | 724▼ -126 | 10 | 9 | 0 | 0 | 10 | 0.21 | 0 | 711 |
| RedWarrior4234@live | 874▼ -126 | 8 | 4 | 0 | 0 | 7 | 0.25 | 0 | 645 |
| rusty_campus5@psn ✗ | 490▼ -67 | 9 | 0 | 0 | 0 | 6 | 0.39 | 0 | 455 |
| jparmer360 ✗ | 724▼ -126 | 5 | 5 | 0 | 0 | 7 | 0.19 | 0 | 315 |
| jarmaxiao1221 (AI) | — | 2 | 2 | 0 | 2 | 2 | 0.15 | 0 | 234 |
| Immonos (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.08 | 0 | 30 |
| Salitman (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| High_External_St | 1126▲ +126 | 72 | 40 | 2 | 36 | 6 | 2.06 | 0 | 5427 |
| MidnightStreaker | 1126▲ +126 | 70 | 37 | 1 | 44 | 8 | 1.94 | 0 | 5131 |
| AMD519#1 | 1124▲ +124 | 67 | 27 | 1 | 5 | 6 | 3.05 | 0 | 3132 |
| 屁眼吃超大雞雞 | 1186▲ +74 | 50 | 12 | 1 | 2 | 5 | 2.78 | 0 | 2373 |
| emh441 | 934▼ -66 | 54 | 13 | 0 | 0 | 8 | 0.98 | 0 | 2310 |
| andressito_17 | 1042▲ +20 | 42 | 22 | 1 | 0 | 5 | 2.10 | 0 | 2220 |
| Robineus | 825▼ -175 | 26 | 7 | 1 | 0 | 7 | 0.87 | 0 | 1235 |
| LocoAfricano852@live | 646▼ -34 | 21 | 10 | 1 | 0 | 7 | 0.70 | 0 | 1210 |
| soldier1111#1 ✗ | 633▼ -180 | 7 | 5 | 0 | 21 | 1 | 1.00 | 0 | 1144 |
| conarlos64383 (AI) | — | 5 | 5 | 0 | 0 | 2 | 0.45 | 0 | 540 |
| Hughe_Mongus | 806▼ -194 | 9 | 4 | 0 | 0 | 4 | 0.47 | 0 | 440 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.