decode: proto 302 · 1798 stat syncs · 0 zone events · 708 soldier mappings · 12.64s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NHHA06 | 1120▲ +120 | 103 | 48 | 2 | 14 | 3 | 4.90 | 0 | 5486 |
| Rodrigo_BR_84 | 1277▲ +46 | 40 | 15 | 4 | 30 | 3 | 2.86 | 0 | 5178 |
| DesertFox_SS@psn | 920▲ +27 | 58 | 8 | 4 | 0 | 4 | 2.76 | 0 | 3820 |
| MEGATNT901 | 1225▲ +70 | 58 | 12 | 1 | 13 | 6 | 1.87 | 0 | 3393 |
| CAJMAHAL | 1079▲ +49 | 38 | 27 | 0 | 29 | 5 | 1.19 | 0 | 2780 |
| Tanker43199 | 1142▲ +22 | 35 | 22 | 1 | 5 | 5 | 1.25 | 0 | 2395 |
| kingaustin101 | 993▲ +53 | 34 | 21 | 0 | 37 | 5 | 1.10 | 0 | 2008 |
| Uruwizard | 1067▲ +67 | 26 | 4 | 0 | 2 | 1 | 8.67 | 0 | 1040 |
| aREGA_Ccedil_O | 903▼ -127 | 27 | 4 | 0 | 0 | 5 | 1.35 | 0 | 970 |
| KaiserOG@live | 820▼ -180 | 19 | 2 | 0 | 0 | 4 | 1.46 | 0 | 955 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| epbattle3975 | 1212▲ +212 | 37 | 37 | 2 | 27 | 11 | 0.74 | 0 | 3946 |
| Brutus#9 | 1235▲ +97 | 38 | 22 | 0 | 21 | 9 | 0.78 | 0 | 3208 |
| emh441 | 950▲ +17 | 50 | 23 | 1 | 0 | 9 | 0.79 | 0 | 2515 |
| LuminousSoul | 910▲ +39 | 22 | 7 | 2 | 16 | 6 | 0.59 | 0 | 2011 |
| xXI_Goliath_IXx@psn | 821▼ -62 | 18 | 17 | 0 | 0 | 11 | 0.32 | 0 | 1438 |
| Pr0bl3m-chi1d347@psn | 461▼ -43 | 7 | 7 | 1 | 12 | 5 | 0.33 | 0 | 1221 |
| picante_rad@psn ✗ | 730▼ -120 | 12 | 11 | 0 | 0 | 6 | 0.30 | 0 | 770 |
| Iheartxim1465@live | 583▼ -47 | 12 | 7 | 0 | 0 | 8 | 0.40 | 0 | 675 |
| Caiotheo2026@psn | 882▼ -118 | 7 | 2 | 0 | 0 | 6 | 0.32 | 0 | 290 |
| Tomioka#48 ✗ | 730▼ -120 | 2 | 2 | 0 | 0 | 4 | 0.12 | 0 | 120 |
| NoMeSupre (AI) | — | 3 | 1 | 0 | 0 | 7 | 0.07 | 0 | 120 |
| zenthsung05 (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.06 | 0 | 50 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:55 | sector_1 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.