decode: proto 302 · 2009 stat syncs · 0 zone events · 773 soldier mappings · 4.83s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DB609495@live | 835▼ -1 | 111 | 65 | 1 | 0 | 8 | 1.79 | 0 | 6655 |
| jay294022@live | 1288▲ +10 | 80 | 46 | 0 | 15 | 2 | 6.15 | 0 | 5009 |
| godo2085 (AI) | — | 32 | 25 | 1 | 0 | 7 | 0.89 | 0 | 3203 |
| lordfonders (AI) | — | 28 | 18 | 1 | 16 | 6 | 0.80 | 0 | 2949 |
| BoosenCoster21 (AI) | — | 24 | 21 | 0 | 6 | 7 | 0.60 | 0 | 2334 |
| gyong0948 (AI) | — | 22 | 10 | 0 | 12 | 6 | 0.65 | 0 | 1958 |
| sengyan (AI) | — | 31 | 16 | 0 | 0 | 6 | 1.03 | 0 | 1883 |
| enggrestin (AI) | — | 23 | 21 | 1 | 0 | 5 | 0.92 | 0 | 1802 |
| ELTORD (AI) | — | 17 | 6 | 0 | 12 | 4 | 0.77 | 0 | 1592 |
| Forburz (AI) | — | 17 | 7 | 0 | 2 | 6 | 0.53 | 0 | 947 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Wadziu9378@live | 446▼ -10 | 74 | 54 | 0 | 1 | 7 | 1.57 | 0 | 4224 |
| Getmazik (AI) | — | 37 | 18 | 0 | 22 | 8 | 0.86 | 0 | 2606 |
| AndremeleGamer (AI) | — | 38 | 11 | 2 | 8 | 8 | 1.00 | 0 | 2479 |
| ApicReav (AI) | — | 29 | 19 | 0 | 8 | 7 | 0.76 | 0 | 2278 |
| ConKnightBoog (AI) | — | 32 | 19 | 0 | 0 | 7 | 0.86 | 0 | 1764 |
| SinoVincer (AI) | — | 19 | 13 | 0 | 16 | 7 | 0.47 | 0 | 1618 |
| kongbodgode (AI) | — | 24 | 8 | 0 | 2 | 8 | 0.51 | 0 | 1258 |
| BigguerDerman (AI) | — | 18 | 10 | 0 | 0 | 5 | 0.69 | 0 | 900 |
| hess100 (AI) | — | 16 | 9 | 0 | 0 | 6 | 0.44 | 0 | 880 |
| themome (AI) | — | 14 | 7 | 0 | 0 | 6 | 0.41 | 0 | 710 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:56 | sector_1 | Team 1 | 0 | |
| 6:41 | sector_1 | Team 1 | 0 | |
| 11:31 | sector_2 | Team 1 | 0 | |
| 14:20 | sector_2 | Team 1 | 0 | |
| 17:35 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.