decode: proto 302 · 2914 stat syncs · 1434 zone events · 1134 soldier mappings · 9.83s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GMan9898@live | 981▲ +25 | 121 | 75 | 1 | 18 | 6 | 3.78 | 0 | 7881 |
| WilliamRSoares@psn | 834▲ +8 | 69 | 51 | 1 | 28 | 11 | 1.47 | 1 | 6024 |
| HellsGardian18@psn | 1163▼ -37 | 66 | 48 | 0 | 1 | 10 | 1.03 | 2 | 5109 |
| LondBean (AI) | — | 34 | 33 | 0 | 26 | 12 | 0.56 | 1 | 4227 |
| rambothomas10@psn | 1002▼ -126 | 61 | 34 | 2 | 4 | 10 | 1.07 | 0 | 3394 |
| a11540051 (AI) | — | 37 | 31 | 0 | 12 | 10 | 0.64 | 0 | 2618 |
| VIAKERE (AI) | — | 23 | 19 | 0 | 0 | 11 | 0.38 | 1 | 2175 |
| luckymadimbalt (AI) | — | 34 | 19 | 0 | 6 | 14 | 0.45 | 0 | 1997 |
| soldier365212@live ✗ | 648▼ -202 | 31 | 13 | 1 | 0 | 4 | 1.55 | 0 | 1825 |
| iDjmc (AI) | — | 28 | 18 | 1 | 0 | 9 | 0.53 | 0 | 1680 |
| d1nkov11 (AI) | — | 9 | 5 | 0 | 0 | 2 | 0.56 | 0 | 440 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Code_Knight211@psn | 1412▲ +138 | 122 | 64 | 4 | 0 | 5 | 5.30 | 0 | 7729 |
| WACHILOVE@live | 1195▲ +195 | 130 | 76 | 5 | 0 | 9 | 2.41 | 0 | 7505 |
| Dinolittlelegs08@psn | 942▼ -58 | 65 | 41 | 1 | 20 | 9 | 1.23 | 0 | 4523 |
| elol51015 (AI) | — | 41 | 36 | 0 | 10 | 10 | 0.72 | 0 | 2988 |
| badetbhut (AI) | — | 32 | 20 | 0 | 18 | 11 | 0.53 | 0 | 2190 |
| Pytelest (AI) | — | 33 | 22 | 0 | 12 | 11 | 0.55 | 0 | 2148 |
| FunnyTexas5423@live | 905▼ -95 | 33 | 20 | 1 | 0 | 5 | 1.22 | 0 | 2125 |
| mother24373 (AI) | — | 33 | 19 | 0 | 6 | 11 | 0.54 | 0 | 1928 |
| maximicientict (AI) | — | 25 | 19 | 1 | 8 | 12 | 0.37 | 0 | 1760 |
| StormMineKay (AI) | — | 26 | 16 | 0 | 4 | 12 | 0.39 | 0 | 1612 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:35 | sector_1_a | Team 1 | 2 | HellsGardian18@psn, VIAKERE |
| 13:46 | sector_2_a | Team 1 | 3 | HellsGardian18@psn, WilliamRSoares@psn, LondBean |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.