Shell88mm_pzgr apcbc_tank
Shell mass9.5 kg
Armor penetrationno figure
Blast damage134.51
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.33
Bullet typeapcbc_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K1
DeMarre speed exponent1.43
Fuse threshold (mm)14
Explosive mass (kg)0.17
Explosive typefp10_np10
Fuse delay distance (m)1.2
Max distance (m)7,000
Normalization presetapbc
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetapbc
Spall preset (kinetic)ap
Slope effect presetapc
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Stuck angle (°)45
Computed
Drop by range (m)100m: 0.08, 500m: 1.95, 1000m: 8.17, 1500m: 19.23
Time of flight by range (s)100m: 0.12, 500m: 0.64, 1000m: 1.32, 1500m: 2.04
Velocity by range (m/s)100m: 799.58, 500m: 759.25, 1000m: 711.74, 1500m: 667.26
Blast: explosive radius (m)0.26
Blast: inner radius (m)0.28
Blast: outer radius (m)0.56
Blast: penetration (mm)5.17
Blast: sourcemodel
Blast: TNT equivalent (kg)0.22
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
Shell88mm_sprgr he_frag_dist_fuse
Shell mass9 kg
Armor penetrationno figure
Blast damage254.08
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Bullet typehe_frag_dist_fuse
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.15
DeMarre speed exponent1.43
Fuse threshold (mm)0.1
Explosive mass (kg)0.7
Explosive typefp02
Fragmentation cone (°)45
Fragment share0.5
Real fragmentsTrue
Fragment segments8
Fuse delay distance (m)0.2
Max distance (m)10,600
Normalization presetheat
Ricochet presethe
Spall preset (kinetic)ap
Fragmentation cone (°)45
Slope effect presetap
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Computed
Blast: explosive radius (m)0.41
Blast: inner radius (m)0.32
Blast: outer radius (m)0.64
Blast: penetration (mm)10.53
Blast: sourcemodel
Blast: TNT equivalent (kg)0.7
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11