decode: proto 302 · 1962 stat syncs · 574 zone events · 746 soldier mappings · 6.57s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| dfer012@psn | 1330▲ +78 | 98 | 49 | 0 | 35 | 6 | 2.28 | 0 | 5190 |
| Rolfclonsix360@psn | 1119▲ +119 | 91 | 34 | 1 | 9 | 2 | 5.69 | 0 | 4339 |
| King__Green___@psn | 1341▲ +43 | 71 | 13 | 3 | 9 | 5 | 2.22 | 0 | 3900 |
| treytonziegler@psn | 1118▼ -3 | 49 | 27 | 0 | 0 | 0 | 49.00 | 0 | 3195 |
| shnukshnuk@psn | 1114▲ +114 | 39 | 13 | 0 | 79 | 3 | 2.60 | 0 | 2762 |
| thomasgo330@psn | 952▼ -83 | 19 | 7 | 0 | 6 | 6 | 1.00 | 0 | 1543 |
| CimerAlex (AI) | — | 27 | 11 | 0 | 0 | 7 | 0.71 | 0 | 1260 |
| WilldNord_Cz@psn | 706▼ -97 | 12 | 0 | 1 | 12 | 2 | 1.20 | 0 | 1100 |
| Crusherme (AI) | — | 13 | 7 | 0 | 6 | 8 | 0.33 | 0 | 678 |
| oxeydemon (AI) | — | 11 | 6 | 0 | 0 | 5 | 0.42 | 0 | 640 |
| FRMORAST (AI) | — | 10 | 0 | 0 | 0 | 0 | 2.00 | 0 | 0 |
| Gougooch (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.67 | 0 | 0 |
| NextorMath (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pain12th@psn | 947▲ +58 | 48 | 21 | 5 | 43 | 2 | 6.00 | 0 | 5308 |
| rekrappark324@psn | 708▼ -37 | 38 | 29 | 1 | 0 | 8 | 1.19 | 0 | 2541 |
| hourlongfaun257@psn | 956▼ -49 | 33 | 20 | 0 | 11 | 6 | 1.03 | 0 | 2089 |
| optimal-snake35@psn | 929▼ -90 | 35 | 25 | 0 | 0 | 9 | 0.73 | 0 | 1927 |
| twdgfan14@psn | 880▼ -120 | 25 | 25 | 0 | 1 | 12 | 0.48 | 0 | 1762 |
| magic-headline75@psn | 880▼ -120 | 23 | 15 | 0 | 0 | 10 | 0.55 | 0 | 1283 |
| Thelovelmean (AI) | — | 13 | 10 | 0 | 14 | 12 | 0.20 | 0 | 1244 |
| SkordClobg (AI) | — | 7 | 7 | 0 | 18 | 9 | 0.13 | 0 | 1175 |
| jaymonty180 (AI) | — | 18 | 11 | 0 | 0 | 8 | 0.39 | 0 | 971 |
| joisroy10465 (AI) | — | 9 | 7 | 0 | 8 | 10 | 0.16 | 0 | 834 |
| Lagusty (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| Builhe21816 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.