decode: proto 302 · 2408 stat syncs · 930 zone events · 915 soldier mappings · 15.45s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hangzadahae (AI) | — | 40 | 23 | 0 | 24 | 6 | 1.18 | 0 | 2814 |
| cat19831 (AI) | — | 51 | 18 | 0 | 8 | 6 | 1.65 | 0 | 2703 |
| General-Jimmy559@psn | 1164▲ +164 | 60 | 9 | 0 | 10 | 6 | 2.40 | 0 | 2633 |
| wfedsunrg (AI) | — | 37 | 22 | 2 | 6 | 5 | 1.42 | 0 | 2588 |
| Ricks75960 (AI) | — | 36 | 25 | 0 | 2 | 5 | 1.24 | 0 | 1996 |
| G1nicy (AI) | — | 42 | 17 | 0 | 0 | 6 | 1.17 | 0 | 1974 |
| RickNinja (AI) | — | 32 | 15 | 0 | 0 | 8 | 0.78 | 0 | 1784 |
| Picka (AI) | — | 28 | 16 | 0 | 0 | 4 | 1.12 | 0 | 1560 |
| Zzauhaung (AI) | — | 16 | 8 | 0 | 0 | 4 | 0.80 | 0 | 1020 |
| jotelamanling (AI) | — | 204 | 0 | 3 | 0 | 0 | 5.67 | 0 | 0 |
| extentassg12 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pr0bl3m-chi1d347@psn | 495▲ +35 | 55 | 41 | 2 | 0 | 6 | 1.72 | 2 | 4557 |
| jojevigin (AI) | — | 43 | 30 | 1 | 18 | 11 | 0.74 | 0 | 3113 |
| Zeraboss (AI) | — | 40 | 35 | 0 | 0 | 11 | 0.71 | 1 | 3005 |
| ldslaughter@psn | 485▼ -37 | 31 | 26 | 0 | 0 | 11 | 0.76 | 2 | 2587 |
| MarcusGoat (AI) | — | 30 | 8 | 1 | 24 | 12 | 0.43 | 0 | 2254 |
| jorty0011067 (AI) | — | 31 | 22 | 0 | 2 | 11 | 0.50 | 1 | 2244 |
| ezong401 (AI) | — | 20 | 15 | 0 | 0 | 15 | 0.24 | 1 | 1710 |
| GOTLOT97612 (AI) | — | 17 | 6 | 0 | 8 | 12 | 0.25 | 1 | 1503 |
| Adrioniont (AI) | — | 18 | 8 | 0 | 16 | 6 | 0.49 | 0 | 1344 |
| LilJohnReaper (AI) | — | 12 | 10 | 0 | 0 | 9 | 0.26 | 0 | 710 |
| vintaledena (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:02 | sector_1 | Team 2 | 13 | ldslaughter@psn, ezong401, Zeraboss, GOTLOT97612, Pr0bl3m-chi1d347@psn |
| 21:22 | sector_2_a | Team 2 | 7 | ldslaughter@psn, Pr0bl3m-chi1d347@psn, jorty0011067 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.