decode: proto 302 · 2539 stat syncs · 0 zone events · 979 soldier mappings · 8.37s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Scrathchy@live | 848▼ -90 | 107 | 88 | 1 | 0 | 11 | 1.67 | 0 | 7002 |
| maximicientict (AI) | — | 41 | 24 | 2 | 4 | 5 | 1.37 | 0 | 3700 |
| Lithnban1 | 806▼ -194 | 47 | 29 | 1 | 0 | 2 | 5.88 | 0 | 3210 |
| maja1101 (AI) | — | 29 | 15 | 0 | 22 | 9 | 0.53 | 0 | 3075 |
| Ro78 (AI) | — | 51 | 28 | 1 | 0 | 8 | 1.09 | 0 | 3060 |
| Tiggyboom (AI) | — | 37 | 22 | 0 | 30 | 10 | 0.65 | 0 | 2968 |
| Kins (AI) | — | 33 | 15 | 0 | 10 | 9 | 0.62 | 0 | 2962 |
| Ice_Nine18019 | 678▼ -322 | 52 | 22 | 0 | 0 | 3 | 2.74 | 0 | 2838 |
| wj3ugb4ku8 (AI) | — | 36 | 18 | 0 | 0 | 11 | 0.62 | 0 | 2378 |
| DeperGarry22 (AI) | — | 32 | 21 | 0 | 4 | 10 | 0.62 | 0 | 2194 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| blank#1508 | 1242▲ +156 | 116 | 58 | 3 | 16 | 8 | 3.14 | 0 | 7216 |
| Duachoputzalo (AI) | — | 49 | 13 | 1 | 30 | 9 | 1.00 | 0 | 3293 |
| Realex85465 (AI) | — | 32 | 15 | 0 | 20 | 9 | 0.60 | 0 | 2368 |
| Xzor85194 (AI) | — | 31 | 22 | 0 | 0 | 9 | 0.66 | 0 | 2360 |
| banderhenoco (AI) | — | 43 | 13 | 1 | 0 | 9 | 0.91 | 0 | 2175 |
| MemeSnug (AI) | — | 40 | 19 | 0 | 4 | 10 | 0.71 | 0 | 2134 |
| Legenyoo (AI) | — | 31 | 21 | 0 | 12 | 7 | 0.74 | 0 | 2134 |
| achanderguillo (AI) | — | 33 | 19 | 0 | 8 | 10 | 0.63 | 0 | 1944 |
| InSexyDayson (AI) | — | 25 | 15 | 0 | 4 | 8 | 0.54 | 0 | 1454 |
| jubran20049 (AI) | — | 25 | 15 | 0 | 0 | 7 | 0.64 | 0 | 1364 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:09 | sector_1 | Team 1 | 0 | |
| 6:17 | sector_1 | Team 1 | 0 | |
| 9:06 | sector_2 | Team 1 | 0 | |
| 15:53 | sector_2 | Team 1 | 0 | |
| 23:28 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.