decode: proto 302 · 1538 stat syncs · 0 zone events · 568 soldier mappings · 4.49s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Cold_Steele | 1653▲ +48 | 67 | 34 | 2 | 51 | 4 | 2.91 | 0 | 5222 |
| DrakoFira | 1272▲ +58 | 31 | 20 | 0 | 26 | 6 | 1.11 | 0 | 2812 |
| Hahada | 1025▼ -48 | 31 | 21 | 0 | 0 | 9 | 0.94 | 0 | 1750 |
| Bomba_BR | 915▼ -85 | 30 | 11 | 1 | 0 | 9 | 1.03 | 0 | 1489 |
| ufyuuy | 845▼ -155 | 23 | 13 | 1 | 1 | 7 | 0.55 | 0 | 1359 |
| JimDankler@live | 689▼ -82 | 15 | 12 | 0 | 0 | 4 | 0.68 | 0 | 810 |
| NoNo#10 | 472▼ -19 | 11 | 3 | 1 | 5 | 5 | 0.55 | 0 | 665 |
| floppy_tunnel7@psn | 821▼ -179 | 14 | 5 | 0 | 0 | 9 | 0.41 | 0 | 635 |
| mtyffreet (AI) | — | 6 | 6 | 0 | 0 | 2 | 0.50 | 0 | 400 |
| chuckers12345@psn | 817▼ -183 | 2 | 0 | 0 | 0 | 8 | 0.06 | 0 | 145 |
| QandM2980@live ✗ | 667▼ -183 | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vicho0 | 1210▲ +153 | 71 | 34 | 4 | 10 | 3 | 2.45 | 0 | 5847 |
| Geox111 | 1313▲ +99 | 42 | 31 | 1 | 2 | 1 | 7.00 | 0 | 2921 |
| Apachekill-04@psn | 1094▲ +58 | 28 | 10 | 3 | 5 | 3 | 1.27 | 0 | 2612 |
| NeooN#1 | 941▼ -59 | 27 | 18 | 0 | 0 | 7 | 0.77 | 0 | 2030 |
| DaniiiY_T | 400 | 26 | 10 | 1 | 0 | 6 | 0.93 | 0 | 1903 |
| MLazHand@psn | 938▲ +7 | 33 | 12 | 1 | 0 | 6 | 1.22 | 0 | 1840 |
| FabioFenix3D@psn | 836▲ +21 | 21 | 13 | 0 | 0 | 6 | 0.95 | 0 | 1302 |
| Shooby4370@live | 422▼ -36 | 6 | 4 | 0 | 0 | 7 | 0.29 | 0 | 880 |
| onefromexile | 703▼ -51 | 9 | 5 | 0 | 7 | 5 | 0.33 | 0 | 755 |
| Jokersvd | 740▼ -68 | 10 | 4 | 1 | 0 | 6 | 0.50 | 0 | 743 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:55 | sector_1 | Team 2 | 0 | |
| 6:48 | sector_2 | Team 2 | 0 | |
| 8:51 | sector_2 | Team 2 | 0 | |
| 15:50 | sector_3 | Team 2 | 0 | |
| 18:58 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.