decode: proto 302 · 2625 stat syncs · 0 zone events · 963 soldier mappings · 8.12s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| noname#88 | 1285▼ -9 | 97 | 56 | 0 | 7 | 9 | 1.67 | 0 | 5999 |
| Dominator900gg | 991▼ -9 | 67 | 42 | 5 | 17 | 10 | 1.16 | 0 | 5790 |
| Russian_Bomber_1 | 1309▼ -11 | 58 | 31 | 1 | 26 | 6 | 1.81 | 0 | 4059 |
| DarkHalo111 | 877▼ -32 | 60 | 30 | 3 | 9 | 6 | 1.50 | 0 | 3815 |
| jachurafranco | 835▼ -205 | 40 | 21 | 1 | 0 | 11 | 0.89 | 0 | 3335 |
| ignvsi00 | 860▼ -69 | 32 | 18 | 0 | 32 | 14 | 0.52 | 0 | 3051 |
| jdrocks#1 | 591▼ -409 | 34 | 12 | 0 | 0 | 4 | 1.21 | 0 | 1630 |
| JereLes (AI) | — | 23 | 11 | 0 | 10 | 15 | 0.29 | 0 | 1572 |
| S1L3NT-AK@psn | 580▼ -420 | 17 | 10 | 0 | 0 | 5 | 0.85 | 0 | 1173 |
| horst-power2@psn | 572▼ -428 | 11 | 7 | 0 | 0 | 14 | 0.21 | 0 | 640 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| moldy_cheese_32 | 1386▲ +250 | 105 | 46 | 3 | 33 | 12 | 1.35 | 0 | 7082 |
| Timma53079 | 1719▲ +148 | 94 | 29 | 2 | 34 | 8 | 2.14 | 0 | 5670 |
| OG#80 | 439▲ +39 | 51 | 29 | 5 | 0 | 14 | 0.65 | 0 | 4025 |
| bamfpixel | 1120▲ +59 | 63 | 14 | 0 | 0 | 10 | 1.34 | 0 | 3145 |
| ThundrH4wk | 426▲ +26 | 36 | 11 | 1 | 0 | 6 | 1.64 | 0 | 2410 |
| Joargo | 1054▲ +68 | 28 | 10 | 1 | 3 | 7 | 0.80 | 0 | 2193 |
| marcvel0us | 1085▲ +82 | 15 | 11 | 0 | 34 | 3 | 1.36 | 0 | 2022 |
| Snakeyes549432@live | 1053▲ +53 | 31 | 13 | 0 | 0 | 11 | 0.70 | 0 | 1530 |
| NearSmile8506@live | 697▲ +22 | 21 | 2 | 1 | 0 | 13 | 0.47 | 0 | 925 |
| pynetree100 ✗ | — | 13 | 2 | 0 | 0 | 4 | 0.48 | 0 | 625 |
| commil (AI) | — | 9 | 4 | 0 | 4 | 4 | 0.36 | 0 | 478 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:21 | sector_1 | Team 1 | 0 | |
| 16:38 | sector_2 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.