decode: proto 302 · 1477 stat syncs · 0 zone events · 553 soldier mappings · 4.68s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 赵大仙 | 1120▲ +66 | 81 | 24 | 1 | 0 | 5 | 1.98 | 0 | 4132 |
| PresentMedal1@live | 880▲ +0 | 32 | 15 | 5 | 0 | 5 | 1.45 | 0 | 3343 |
| tukunenene | 1217▲ +36 | 26 | 6 | 3 | 3 | 5 | 1.24 | 0 | 3294 |
| Bigotechistoso | 977▼ -23 | 27 | 19 | 1 | 0 | 4 | 1.59 | 0 | 2288 |
| Progamerdude2022@psn | 1430▼ -19 | 19 | 7 | 1 | 3 | 4 | 0.66 | 0 | 1911 |
| ahuffman78 | 1420▲ +18 | 20 | 12 | 0 | 9 | 4 | 0.95 | 0 | 1748 |
| Lord_ofD | 740▼ -46 | 16 | 11 | 0 | 6 | 5 | 0.59 | 0 | 1058 |
| SalmonKey423835@live | 632▼ -61 | 14 | 9 | 0 | 0 | 4 | 0.45 | 0 | 958 |
| robertmurphy345@psn | 745▼ -255 | 3 | 1 | 0 | 0 | 5 | 0.17 | 0 | 570 |
| Tornleader_420@psn | 748▼ -252 | 13 | 1 | 1 | 0 | 6 | 0.57 | 0 | 535 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| din_odin1 | 1323▲ +116 | 49 | 20 | 3 | 7 | 5 | 2.23 | 0 | 3116 |
| loli_hetzer | 1404▲ +59 | 28 | 5 | 3 | 1 | 3 | 2.80 | 0 | 2494 |
| xMADDENASSASSINx@psn | 1279▲ +136 | 34 | 2 | 3 | 7 | 5 | 1.13 | 0 | 2076 |
| Metechola3000 | 1258▲ +35 | 26 | 14 | 0 | 1 | 5 | 0.84 | 0 | 1969 |
| LordAlastor | 1206▲ +206 | 30 | 10 | 2 | 8 | 6 | 0.94 | 0 | 1959 |
| Hi_Call | 1192▼ -16 | 15 | 7 | 0 | 20 | 6 | 0.44 | 0 | 1148 |
| VlexVeins | 1045▲ +45 | 13 | 1 | 1 | 0 | 4 | 0.81 | 0 | 1105 |
| Sick3oy | 420▼ -31 | 22 | 10 | 0 | 0 | 6 | 1.05 | 0 | 995 |
| R0Ck3R | 903▼ -97 | 9 | 3 | 1 | 0 | 3 | 0.47 | 0 | 645 |
| sanamalojr15 (AI) | — | 12 | 1 | 0 | 2 | 7 | 0.31 | 0 | 492 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:38 | sector_1 | Team 1 | 0 | |
| 5:13 | sector_1 | Team 1 | 0 | |
| 6:36 | sector_2 | Team 1 | 0 | |
| 8:30 | sector_3 | Team 1 | 0 | |
| 12:37 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.