decode: proto 302 · 1470 stat syncs · 0 zone events · 574 soldier mappings · 3.41s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TLSHELTY | 1170▲ +170 | 48 | 17 | 0 | 0 | 4 | 2.09 | 0 | 2245 |
| Wondrweiner6405@live | 810▼ -29 | 25 | 16 | 0 | 2 | 7 | 0.83 | 0 | 2030 |
| adaminco (AI) | — | 19 | 11 | 0 | 16 | 7 | 0.45 | 0 | 1538 |
| edua365 | 973▼ -27 | 34 | 6 | 0 | 0 | 1 | 4.86 | 0 | 1460 |
| zd31sgpt4j (AI) | — | 19 | 14 | 0 | 0 | 3 | 1.06 | 0 | 1100 |
| quojoo11 (AI) | — | 12 | 8 | 0 | 12 | 7 | 0.32 | 0 | 1028 |
| yeenorn (AI) | — | 22 | 11 | 0 | 0 | 6 | 0.67 | 0 | 1014 |
| Bucztexx (AI) | — | 19 | 10 | 0 | 2 | 5 | 0.66 | 0 | 988 |
| Tacoziller557 (AI) | — | 18 | 10 | 0 | 0 | 6 | 0.55 | 0 | 950 |
| Hericolice (AI) | — | 11 | 9 | 0 | 0 | 5 | 0.41 | 0 | 739 |
| rhodjj@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| User17118 | 1580▲ +12 | 98 | 70 | 1 | 9 | 5 | 2.88 | 0 | 6369 |
| Abeytu | 914▲ +5 | 22 | 17 | 0 | 38 | 3 | 2.20 | 0 | 2754 |
| slabtowner1963@psn | 400▼ -17 | 38 | 13 | 1 | 0 | 3 | 2.38 | 0 | 2345 |
| wanggeinhealon (AI) | — | 23 | 13 | 0 | 0 | 5 | 0.85 | 0 | 1937 |
| ab946tzuj (AI) | — | 17 | 8 | 0 | 4 | 6 | 0.52 | 0 | 1744 |
| Ace_of_Spades#2 | 757▼ -175 | 16 | 9 | 3 | 0 | 0 | 16.00 | 0 | 1440 |
| nooblexbintom (AI) | — | 20 | 14 | 0 | 0 | 6 | 0.61 | 0 | 1173 |
| esataek1999 (AI) | — | 17 | 7 | 0 | 2 | 5 | 0.55 | 0 | 1089 |
| ClickNinktrin (AI) | — | 15 | 10 | 0 | 0 | 6 | 0.47 | 0 | 883 |
| dfanxomonslash (AI) | — | 4 | 3 | 0 | 0 | 5 | 0.16 | 0 | 875 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:45 | sector_1 | Team 2 | 0 | |
| 7:16 | sector_2 | Team 2 | 0 | |
| 8:35 | sector_2 | Team 2 | 0 | |
| 11:15 | sector_3 | Team 2 | 0 | |
| 15:44 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.