rifleType I rifle
BR 1·Japan·items/japanese_type_i_carcano
Caliber6.5 mm
Hit power23.1226.59
Damage by distance
| 10m | 100m | 200m | 300m | 400m | 500m | 1000m | 1500m |
|---|
| 23.1226.59 | 18.0320.74 | 14.5716.75 | 11.5613.29 | 9.2510.64 | 7.178.24 | 2.082.39 | 0.921.06 |
Bullet speed770 m/sec
Rate of fire per minute48 shots/min55 shots/min
Reload time3 sec
Reload time (partial)3.8 sec
Single reload: prepare0.9 sec
Single reload: per round0.6 sec
Single reload: finish1 sec
Vertical recoil60
Horizontal recoil15
Recoil vertical share80 %
ADS speed95 %
Magazine5
Weight3.5 kg
Cartridge weight21.8 grams
Firing modesbolt_action
Shots deviation127.8
Not shown in game — engine values
Kinetic damage mult1.7
Recoil amount0.07
Shot frequency (shots/sec)0.8
Deviation recovery (extra)0.1
Max deviation10
Deviation: movement increase0, 6
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.1, 0.3
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.12
Bullet typeball
Effective distance (m)300
Hit power mult13.6
Bullet mass (kg)0.01
Max distance (m)1,500
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefault
Computed
Hit Target Shots to kill (by range)1 hit at any range1 hit at any range
One-shot headshotto 200mto 200m
Time to kill (by range, s)10m: 0, 50m: 0, 100m: 0, 200m: 010m: 0, 50m: 0, 100m: 0, 200m: 0
Time to kill (with bullet flight at muzzle speed, s)10m: 0.01, 50m: 0.07, 100m: 0.13, 200m: 0.2610m: 0.01, 50m: 0.07, 100m: 0.13, 200m: 0.26
Damage per second18.524.46
Kills per magazine5
Magazine dump (s)6.255.43
Sustained DPS (with reload)10.3712.86
SpreadBase spread is 1.1× tighter than the median of 88 rifles: 25 are tighter, 54 wider.
Roll Call dataKills5,779,458
Users84,052
Matches seen451,749
BR 1 matches7
BR 2 matches19,819
BR 3 matches114,923
BR 4 matches18,500
BR 5 matches20,507