decode: proto 302 · 1961 stat syncs · 462 zone events · 772 soldier mappings · 7.36s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BigBoris6292@live | 1331▲ +326 | 46 | 26 | 4 | 26 | 10 | 0.73 | 0 | 4196 |
| WhAtsJaMeSdOiNg@psn | 768▲ +100 | 49 | 18 | 0 | 3 | 8 | 0.94 | 0 | 2384 |
| Zomniscient | 1206▲ +27 | 29 | 11 | 0 | 13 | 8 | 0.71 | 0 | 1523 |
| Thamankurlz@live | 423▲ +23 | 14 | 7 | 0 | 11 | 7 | 0.67 | 0 | 1342 |
| DEZAL1 | 697▲ +2 | 15 | 1 | 3 | 0 | 4 | 0.68 | 0 | 1310 |
| apoloyais201 | 798▼ -2 | 22 | 8 | 1 | 0 | 13 | 0.32 | 0 | 1290 |
| SitOnMyFaceMommy ✗ | 781▼ -2 | 13 | 5 | 1 | 0 | 3 | 1.08 | 0 | 710 |
| ItsMallard99180@live ✗ | 549▼ -4 | 11 | 3 | 0 | 0 | 8 | 0.26 | 0 | 570 |
| Tr1n85768 (AI) | — | 12 | 3 | 0 | 0 | 12 | 0.20 | 0 | 510 |
| AntraxFav14@live ✗ | 837▼ -6 | 6 | 4 | 0 | 0 | 3 | 0.50 | 0 | 300 |
| ZoriikBoresci (AI) | — | 5 | 4 | 0 | 0 | 4 | 0.24 | 0 | 270 |
| JN07 (AI) | — | 3 | 1 | 0 | 0 | 7 | 0.07 | 0 | 185 |
| Masteroftheguns ✗ | — | 3 | 1 | 0 | 0 | 1 | 0.43 | 0 | 150 |
| nicodconradka (AI) | — | 1 | 1 | 0 | 0 | 7 | 0.03 | 0 | 100 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PaulBTF420@live | 1295▲ +2 | 43 | 5 | 6 | 18 | 4 | 1.79 | 0 | 4649 |
| BACAM | 1126▲ +4 | 109 | 12 | 1 | 9 | 7 | 2.79 | 0 | 4564 |
| biruku_dasai | 1466▲ +1 | 77 | 8 | 0 | 27 | 4 | 3.35 | 0 | 3792 |
| mateo34589223@live | 1080▼ -1 | 34 | 9 | 3 | 32 | 5 | 1.55 | 0 | 2904 |
| Bocha_2024@psn | 893▼ -12 | 56 | 2 | 2 | 0 | 2 | 4.67 | 0 | 2875 |
| Futureknigth@psn | 517▼ -13 | 45 | 7 | 1 | 12 | 7 | 1.15 | 0 | 2530 |
| Mack_1_O | 902▼ -98 | 50 | 6 | 1 | 0 | 4 | 2.27 | 0 | 2251 |
| jesusx343 | 1100▼ -68 | 35 | 8 | 1 | 0 | 6 | 1.59 | 0 | 1755 |
| windex_bottel@psn | 859▼ -150 | 33 | 4 | 0 | 0 | 3 | 2.06 | 0 | 1275 |
| F2RNigth | 522▼ -121 | 12 | 2 | 0 | 0 | 3 | 0.71 | 0 | 660 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.