decode: proto 302 · 2493 stat syncs · 1156 zone events · 954 soldier mappings · 5.82s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| smackdog7777@psn | 1225▲ +92 | 141 | 19 | 3 | 18 | 5 | 4.41 | 0 | 6916 |
| Dmoney_3131@psn | 1113▼ -4 | 110 | 26 | 1 | 36 | 10 | 2.56 | 0 | 5937 |
| hottentuga (AI) | — | 46 | 17 | 0 | 0 | 7 | 1.12 | 0 | 2294 |
| joseffee (AI) | — | 45 | 10 | 0 | 0 | 7 | 1.15 | 0 | 1900 |
| Verceicion (AI) | — | 39 | 8 | 0 | 0 | 5 | 1.26 | 0 | 1830 |
| Nasyon (AI) | — | 43 | 7 | 0 | 0 | 6 | 1.26 | 0 | 1790 |
| coolarkdocal (AI) | — | 39 | 9 | 0 | 0 | 5 | 1.44 | 0 | 1619 |
| sos2334 (AI) | — | 40 | 5 | 0 | 0 | 6 | 1.08 | 0 | 1520 |
| yusha16 (AI) | — | 31 | 8 | 0 | 0 | 6 | 0.89 | 0 | 1414 |
| Kosek55094 (AI) | — | 19 | 7 | 0 | 0 | 7 | 0.50 | 0 | 1054 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bigred266183@live | 778▼ -90 | 60 | 47 | 1 | 13 | 8 | 1.22 | 1 | 4943 |
| Zenomels (AI) | — | 46 | 36 | 0 | 0 | 10 | 0.81 | 1 | 3200 |
| senzdavi12 (AI) | — | 48 | 31 | 0 | 0 | 10 | 0.86 | 1 | 2916 |
| AJPManD (AI) | — | 33 | 21 | 1 | 4 | 10 | 0.58 | 2 | 2649 |
| pandatanolua (AI) | — | 40 | 23 | 0 | 0 | 10 | 0.70 | 0 | 2315 |
| ImLarahean (AI) | — | 28 | 20 | 0 | 0 | 12 | 0.47 | 1 | 2020 |
| dimsid (AI) | — | 22 | 13 | 1 | 8 | 12 | 0.32 | 1 | 2014 |
| Nick (AI) | — | 27 | 11 | 2 | 0 | 8 | 0.60 | 0 | 1665 |
| mastarshot (AI) | — | 22 | 10 | 1 | 0 | 10 | 0.39 | 1 | 1615 |
| Thomas49296 (AI) | — | 26 | 11 | 1 | 0 | 9 | 0.53 | 0 | 1420 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:24 | sector_1 | Team 2 | 7 | Bigred266183@live, senzdavi12, ImLarahean, AJPManD |
| 15:36 | sector_2 | Team 2 | 7 | mastarshot, dimsid, Zenomels, AJPManD |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.