ENLISTED ROLL CALL

every match, every player, every stat

Pacific New GeorgiaDestruction · destruction · SQUADS · standard
2026-06-11 02:33start (UTC)
29:35length
932kills
Team 1winner

decode: proto 302 · 2510 stat syncs · 0 zone events · 990 soldier mappings · 5.52s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
THEGODFATHER700@live1070▲ +7019414532869.24015036
tongofsteon (AI)3222018100.5804108
RazerBigBud (AI)552806110.9204029
MaxiGod68344 (AI)4531010120.6503261
CamMcSpeedy@live676▼ -32446320052.7103090
lolisvi2081 (AI)44261090.8802565
6697 (AI)382200120.6002375
PonityBiro (AI)382200120.6002245
taimock (AI)550020.500320
pananecratalie (AI)330010.380200

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Tristian (AI)361503890.7302988
Guttain (AI)4416114130.6502867
pladow9904 (AI)3515024100.6202618
Futbolero5943@live400▼ -28631400121.3102585
God11556 (AI)39221080.8102400
RebiKali01 (AI)421801490.8802358
Elius10517 (AI)38190690.7902244
LebrielWild (AI)29161880.6402216
CodeTors (AI)37150680.8402204
dusianderan (AI)26810100.5201519

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
2:52sector_1Team 10
16:15sector_1Team 10
18:07sector_2Team 10
23:44sector_2Team 10
29:26sector_3Team 10
1–5 of 5 captures
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All decoded stats (297 values) — raw JSON

1–20 of 20 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointlong_range_killsmission_objectives_destroyedtank_killsbest_killstreak_riflefortification_destoyedheadshotskills_by_rifle_kindkills_by_tanker_kindkills_using_tankrifle_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_submachine_gungrenade_killskills_by_pilot_fighter_kindmachine_gun_killssubmachine_gun_killsaircraft_killsbest_killstreak_meleebest_killstreak_semiautobest_possessed_infantry_killstreak_10first_bloodfortification_builtinfantry_bomb_killskills_by_assault_kindkills_by_engineer_kindkills_by_medic_kindkills_by_mgun_kindkills_by_sniper_kindkills_using_aircraftmelee_killssemiauto_killsshotgun_killstank_kills_by_engineer_kindtank_kills_by_tanker_kindvehicle_tnt_kills
TOTAL130612283044678920195887528176858533615818127221231471871875955155125291141129186212109243121
THEGODFATHER700@live221503616531321719419161313145134815101571574439433171412186243121
tongofsteon (AI)2410814693551132221099221
RazerBigBud (AI)164029145326012551811332832
MaxiGod68344 (AI)7326113904691345241255313
CamMcSpeedy@live13090166521764642532132562929512192929
Tristian (AI)529881525449103617919191521
Guttain (AI)82867140146814441813771621
pladow9904 (AI)92618150075611352410121215
Futbolero5943@live725851584848126344121415113111506122110
lolisvi2081 (AI)325651472450104417926321
God11556 (AI)92400151124893958221
6697 (AI)623751425463133714122222
RebiKali01 (AI)223581529448104217977182
PonityBiro (AI)102245140546313381812222
Elius10517 (AI)1022441509248103713933192
LebrielWild (AI)422161519245929108441611
CodeTors (AI)3220415432449371383315
dusianderan (AI)41519151435011261710811
taimock (AI)1320168431035325
pananecratalie (AI)120016951823113
1–20 of 20 players
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Weapon breakdown

1–25 of 232 weapon rows12310next ›
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Player WeaponKills
Bomb Site Charge16
environment / unattributed9
6697Bren Mk17
6697Owen Mk1 426
6697M1903 Springfield5
6697Lanchester 324
6697Lee Enfield No4 Mk14
6697Two Inch Mortar3
6697M1 Carbine2
6697Smle Mk32
6697M1903A3 Springfield1
6697Molotov1
6697Ross Rifle1
6697Thompson M1921 28 Usmc1
6697Usa Mk21
6697Vickers Berthier1
CamMcSpeedy@live7 62Mm M1919A425
CamMcSpeedy@liveUk 250Lbs9
CamMcSpeedy@liveM1903 Springfield5
CamMcSpeedy@live37Mm M5 Early4
CamMcSpeedy@liveVickers Berthier2
CamMcSpeedy@liveUk Mills Grenade1
CodeTorsArisaka Type 99 Early Short9
CodeTorsArisaka Type 99 Early Sniper6
CodeTorsType 11 Lmg5
1–25 of 232 weapon rows12310next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.