ENLISTED ROLL CALL

every match, every player, every stat

Tunisia CaveConfrontation · confrontation · SQUADS · standard
2026-06-11 02:33start (UTC)
10:37length
394kills
Team 1winner

decode: proto 302 · 1255 stat syncs · 404 zone events · 467 soldier mappings · 2.08s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Mendacious9913@live1309▼ -30703521123.1804127
SopitanisKay (AI)32200022.2932920
nhtcruz (AI)20120431.0022139
Godange (AI)18100021.6421780
mini2347 (AI)1440221.0021534
ivilok (AI)940030.5021485
ergamerwitch (AI)1570040.7121464
CalesRayGa (AI)1990040.8611310
Neeeon (AI)16110031.1401265
DeathHDCH9097 (AI)1160011.5711095

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
baran129 (AI)36130231.3801564
Punix (AI)2071040.8301140
ahristom1 (AI)121001230.6701124
Friendiere (AI)1960040.900810
andreamie200 (AI)1860050.690800
SementeRealSa (AI)1040440.450624
Mayeubi (AI)1320240.570604
imsilveran (AI)1440040.640600
ab946tzuj (AI)1060040.500560
mindreeeeeeet (AI)760050.270405

Captures

1–3 of 3 captures
per page
Time ZoneTeamSoldiersCredited players
3:47sector_3Team 116Godange, nhtcruz, SopitanisKay, ivilok, mini2347, ergamerwitch
6:53sector_2_bTeam 116CalesRayGa, Godange, nhtcruz, SopitanisKay, ivilok, ergamerwitch
10:28sector_1Team 17SopitanisKay, mini2347, DeathHDCH9097
1–3 of 3 captures
per page

All decoded stats (249 values) — raw JSON

1–20 of 20 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointsquad_deathsassistspoints_capturedengineer_building_usageengineer_rally_point_usagelong_range_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_semiautobest_killstreak_submachine_gunfirst_bloodfortification_builtfortification_destoyedgrenade_killsheadshotsinfantry_squad_wipeoutkills_by_assault_kindkills_by_engineer_kindkills_by_mgun_kindkills_by_radioman_kindkills_by_rifle_kindmachine_gun_killssemiauto_killssubmachine_gun_killstank_kills_by_assault_kindtank_kills_by_mgun_kind
TOTAL2735010003673918638317018266781517176314134451713141014015825793611
Mendacious9913@live412755582237034352164412141344517314104015825793611
SopitanisKay (AI)29205265143321320283
nhtcruz (AI)213950122042061235222
Godange (AI)1780529411318910222
baran129 (AI)15644962264365133111
mini2347 (AI)153453041431411421211
ivilok (AI)14855232184924352
ergamerwitch (AI)1464486521515874221
CalesRayGa (AI)13104975225191294912
Neeeon (AI)126551021441651131
Punix (AI)11404758245201074311
ahristom1 (AI)11245063184127103266
DeathHDCH9097 (AI)10955482721196131
Friendiere (AI)81049932151986422
andreamie200 (AI)8004534266189654
SementeRealSa (AI)6244912225104443221
Mayeubi (AI)604486323513924411
imsilveran (AI)6004611225144443
ab946tzuj (AI)5604581205102644
mindreeeeeeet (AI)40547312667365
1–20 of 20 players
per page

Weapon breakdown

1–25 of 155 weapon rows1237next ›
per page
Player WeaponKills
CalesRayGaCharlton Automatic Rifle7
CalesRayGaLanchester 325
CalesRayGaM1917 Enfield2
CalesRayGaOwen Mk1 422
CalesRayGaExplosion Pack1
CalesRayGaM1903 Springfield1
CalesRayGaSten Mk21
DeathHDCH909740Mm Qf 2Pdr5
DeathHDCH9097M1903 Springfield2
DeathHDCH9097M3A1 Grease Gun2
DeathHDCH9097Explosion Pack1
DeathHDCH9097M1917 Enfield1
FriendiereGewehr 33 403
FriendiereMannlicher M18953
FriendiereMg 133
FriendiereCarcano M912
FriendiereZb 262
Friendiereenvironment / unattributed1
FriendiereArmaguera Mod 391
FriendiereKar98K Kriegsmodell1
FriendiereM24 Grenade1
FriendiereMas 36 With Bayonet1
FriendiereMp 30081
FriendiereVg 21
FriendiereVz 241
1–25 of 155 weapon rows1237next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.