Tunisia CaveConfrontation · confrontation · SQUADS · standard
2026-06-11 02:33start (UTC)
10:37length
394kills
Team 1winner
decode: proto 302 · 1255 stat syncs · 404 zone events · 467 soldier mappings · 2.08s · game 0.7.4.72
Scoreboard
Team 1 (10)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| Mendacious9913@live | 1309▼ -30 | 70 | 35 | 2 | 11 | 2 | 3.18 | 0 | 4127 |
| SopitanisKay (AI) | — | 32 | 20 | 0 | 0 | 2 | 2.29 | 3 | 2920 |
| nhtcruz (AI) | — | 20 | 12 | 0 | 4 | 3 | 1.00 | 2 | 2139 |
| Godange (AI) | — | 18 | 10 | 0 | 0 | 2 | 1.64 | 2 | 1780 |
| mini2347 (AI) | — | 14 | 4 | 0 | 2 | 2 | 1.00 | 2 | 1534 |
| ivilok (AI) | — | 9 | 4 | 0 | 0 | 3 | 0.50 | 2 | 1485 |
| ergamerwitch (AI) | — | 15 | 7 | 0 | 0 | 4 | 0.71 | 2 | 1464 |
| CalesRayGa (AI) | — | 19 | 9 | 0 | 0 | 4 | 0.86 | 1 | 1310 |
| Neeeon (AI) | — | 16 | 11 | 0 | 0 | 3 | 1.14 | 0 | 1265 |
| DeathHDCH9097 (AI) | — | 11 | 6 | 0 | 0 | 1 | 1.57 | 1 | 1095 |
Team 2 (10)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| baran129 (AI) | — | 36 | 13 | 0 | 2 | 3 | 1.38 | 0 | 1564 |
| Punix (AI) | — | 20 | 7 | 1 | 0 | 4 | 0.83 | 0 | 1140 |
| ahristom1 (AI) | — | 12 | 10 | 0 | 12 | 3 | 0.67 | 0 | 1124 |
| Friendiere (AI) | — | 19 | 6 | 0 | 0 | 4 | 0.90 | 0 | 810 |
| andreamie200 (AI) | — | 18 | 6 | 0 | 0 | 5 | 0.69 | 0 | 800 |
| SementeRealSa (AI) | — | 10 | 4 | 0 | 4 | 4 | 0.45 | 0 | 624 |
| Mayeubi (AI) | — | 13 | 2 | 0 | 2 | 4 | 0.57 | 0 | 604 |
| imsilveran (AI) | — | 14 | 4 | 0 | 0 | 4 | 0.64 | 0 | 600 |
| ab946tzuj (AI) | — | 10 | 6 | 0 | 0 | 4 | 0.50 | 0 | 560 |
| mindreeeeeeet (AI) | — | 7 | 6 | 0 | 0 | 5 | 0.27 | 0 | 405 |
Captures
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|
| 3:47 | sector_3 | Team 1 | 16 | Godange, nhtcruz, SopitanisKay, ivilok, mini2347, ergamerwitch |
| 6:53 | sector_2_b | Team 1 | 16 | CalesRayGa, Godange, nhtcruz, SopitanisKay, ivilok, ergamerwitch |
| 10:28 | sector_1 | Team 1 | 7 | SopitanisKay, mini2347, DeathHDCH9097 |
All decoded stats (249 values) — raw JSON
Weapon breakdown
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.