decode: proto 302 · 2191 stat syncs · 800 zone events · 884 soldier mappings · 7.68s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| WhiteBoyGod223@psn | 1082▲ +20 | 132 | 36 | 1 | 91 | 3 | 9.43 | 0 | 7402 |
| xTotenkopfx6914@live | 1426▼ -130 | 118 | 25 | 0 | 29 | 1 | 19.67 | 0 | 5614 |
| its9710313 (AI) | — | 41 | 30 | 1 | 0 | 6 | 1.28 | 0 | 2600 |
| Kaiii87169 (AI) | — | 48 | 26 | 0 | 0 | 8 | 1.00 | 0 | 2454 |
| DevilelHazerS (AI) | — | 42 | 26 | 0 | 0 | 5 | 1.50 | 0 | 2140 |
| MrTigneman (AI) | — | 44 | 10 | 1 | 0 | 10 | 0.88 | 0 | 1940 |
| IsanBoiy20197 (AI) | — | 37 | 20 | 0 | 0 | 7 | 1.00 | 0 | 1870 |
| PTPandamon (AI) | — | 30 | 19 | 0 | 0 | 6 | 0.88 | 0 | 1630 |
| PorticidaPan (AI) | — | 27 | 13 | 0 | 0 | 6 | 0.87 | 0 | 1350 |
| Kellol (AI) | — | 19 | 12 | 1 | 2 | 4 | 0.95 | 0 | 1301 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AjaxDopinder777@live | 955▼ -23 | 87 | 83 | 1 | 40 | 3 | 5.44 | 0 | 7626 |
| PoyeteRobie (AI) | — | 36 | 35 | 1 | 34 | 8 | 0.77 | 0 | 3564 |
| TheDeTheRando (AI) | — | 20 | 18 | 0 | 34 | 14 | 0.25 | 0 | 2473 |
| Infinitatik (AI) | — | 30 | 27 | 0 | 6 | 11 | 0.52 | 0 | 2009 |
| MetronGokec (AI) | — | 23 | 22 | 0 | 0 | 10 | 0.35 | 0 | 1704 |
| Bloody51436 (AI) | — | 10 | 9 | 0 | 26 | 8 | 0.22 | 0 | 1604 |
| SkordClobg (AI) | — | 26 | 25 | 0 | 0 | 12 | 0.40 | 0 | 1580 |
| slyalvano00 (AI) | — | 24 | 21 | 0 | 0 | 10 | 0.43 | 0 | 1450 |
| TheCreamy27072 (AI) | — | 22 | 17 | 0 | 0 | 8 | 0.52 | 0 | 1230 |
| Yephyguin (AI) | — | 12 | 11 | 0 | 0 | 12 | 0.18 | 0 | 750 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.