ENLISTED ROLL CALL

every match, every player, every stat

Ardennes WinterInvasion (counter) · invasion · SQUADS · standard
2026-06-11 03:39start (UTC)
17:28length
744kills
Team 1winner

decode: proto 302 · 1925 stat syncs · 490 zone events · 778 soldier mappings · 3.92s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Duck11027053@live1427▲ +251226723534.6907404
AG4311@live748▲ +50102620053.2905080
TermedPie145993@live933▼ -067350132.5803204
GeneralBanana0@live600▼ -7456270062.1502640
Zhaiweninho (AI)311701251.0002138
Turyut55882 (AI)15801270.4101022
Sam63529 (AI)13101250.5001009
Berhhk (AI)1461030.9301005
LagNiT (AI)1590060.450885
TTTCartono (AI)16100060.500840

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Trikdom@live1046▲ +46484004471.4104084
BurbleBurby@live698▼ -74504302471.3903848
martinquang (AI)2910134100.5002649
sagamingkotso (AI)38300090.7802315
CUBI (AI)21140290.4501324
ponsceerling04 (AI)181600100.3301270
yenovkover (AI)22120090.4601110
FTMADK (AI)24100090.4401060
RKCHECK11@psn862▼ -13817130060.650960
DICITORIP (AI)14100080.300844

Captures

no captures recorded

All decoded stats (331 values) — raw JSON

1–20 of 20 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistskills_while_attacking_pointkills_while_defending_pointengineer_building_usageengineer_rally_point_usageheadshotskills_by_rifle_kindbest_killstreak_riflerifle_killsbest_killstreak_submachine_gunlong_range_killssubmachine_gun_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_meleefortification_builtgrenade_killskills_by_assault_kindkills_by_engineer_kindmachine_gun_killsmelee_killstank_killsbest_possessed_infantry_killstreak_10fortification_destoyedkills_by_medic_kindartillery_killsbest_killstreak_artillerybest_killstreak_semiautoengineer_ammo_box_usageinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_mgun_kindkills_by_sniper_kindsemiauto_killsbest_killstreak_pistolfirst_bloodinfantry_mine_killskills_by_radioman_kindkills_by_tanker_kindpistol_killstank_kills_by_anti_tank_kindtank_kills_by_radioman_kind
TOTAL44691169581107381477315071338119825179754415754179467797558877816116105332427122343161213442111151111
Duck11027053@live7404970152641221003126717171215228212766321199161570321511
AG4311@live508093122316102825862822195524373635471125
Trikdom@live40848868348484173402019921833621314421419
BurbleBurby@live384890453685037734311116368375813121943111
TermedPie145993@live320492814264675837356912661816140183751101
martinquang (AI)264975835811292510310171712
GeneralBanana0@live264091492675644632713811365151419491
sagamingkotso (AI)23157872499372395301
Zhaiweninho (AI)2138865231631551017661
CUBI (AI)132471954792114941411
ponsceerling04 (AI)12707152551018710216
yenovkover (AI)111073524892269121
FTMADK (AI)1060786255102459210
Turyut55882 (AI)102287623771577286323
Sam63529 (AI)1009908226513553101111
Berhhk (AI)1005932115414831611
RKCHECK11@psn960873726717146313216716111
LagNiT (AI)8858412337157669
DICITORIP (AI)844780347914881101
TTTCartono (AI)840850232716116310
1–20 of 20 players
per page

Weapon breakdown

1–25 of 182 weapon rows1238next ›
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Player WeaponKills
environment / unattributed1
AG4311@liveM3A1 Field Repair36
AG4311@liveM1903A1 Springfield23
AG4311@liveM1903 Springfield22
AG4311@livePre War Kar98K With Scope Mount Gun7
AG4311@liveVickers Berthier6
AG4311@liveExplosion Pack3
AG4311@liveVg 22
AG4311@liveBrowning M1918A21
AG4311@liveM1903A1 Springfield Usmc1
AG4311@liveMp401
Berhhk37Mm M68
BerhhkM1903A3 Springfield3
BerhhkBren Mk11
BerhhkM1903 Springfield1
BerhhkRoss Rifle1
BerhhkUsa Mk21
BurbleBurby@liveVg 225
BurbleBurby@liveMp 30088
BurbleBurby@liveCarcano M41 Default7
BurbleBurby@liveMauser 98K Default4
BurbleBurby@liveCarcano M412
BurbleBurby@liveVickers Berthier2
BurbleBurby@liveBrowning M19181
BurbleBurby@liveExplosion Pack1
1–25 of 182 weapon rows1238next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.