decode: proto 302 · 2418 stat syncs · 506 zone events · 915 soldier mappings · 7.63s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Vidyaorszag | 1458▲ +13 | 87 | 0 | 5 | 24 | 5 | 3.48 | 0 | 5916 |
| DONLORENZO2398@live | 1067▼ -32 | 73 | 0 | 4 | 0 | 10 | 2.15 | 0 | 4399 |
| Deadshot308 | 1078▲ +78 | 97 | 8 | 2 | 14 | 8 | 2.31 | 0 | 4391 |
| Joshu5041 | 803▲ +21 | 72 | 5 | 1 | 14 | 5 | 2.25 | 0 | 3352 |
| SlippySalmon22@psn | 903▲ +26 | 55 | 0 | 3 | 42 | 5 | 1.45 | 0 | 3173 |
| SENE684@live | 960▲ +9 | 60 | 2 | 2 | 26 | 4 | 2.73 | 0 | 2981 |
| giorgiolandin | 400 | 26 | 1 | 2 | 0 | 4 | 1.86 | 0 | 2745 |
| Daifuku | 1276▲ +10 | 43 | 0 | 2 | 9 | 3 | 1.79 | 0 | 2397 |
| Gabo234CDG@psn | 727▼ -61 | 41 | 1 | 0 | 0 | 4 | 1.58 | 0 | 1710 |
| daladarian@psn | 665▼ -193 | 34 | 1 | 0 | 0 | 6 | 1.10 | 0 | 1250 |
| GaelAle117@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OgSpaceWizard | 1310▲ +80 | 50 | 7 | 2 | 10 | 9 | 0.89 | 0 | 3055 |
| amantwinaz | 1061▲ +61 | 61 | 20 | 1 | 0 | 16 | 0.56 | 0 | 2996 |
| H3llpp | 1046▲ +5 | 41 | 14 | 1 | 6 | 13 | 0.62 | 0 | 2608 |
| DavidHero3 | 1390▲ +62 | 18 | 3 | 0 | 48 | 5 | 0.62 | 0 | 2166 |
| Patroicat09@live | 647▼ -20 | 23 | 7 | 1 | 0 | 9 | 0.56 | 0 | 1809 |
| PorcaoW666@live | 858▼ -1 | 30 | 3 | 0 | 13 | 11 | 0.48 | 0 | 1530 |
| braesher ✗ | 772▼ -78 | 27 | 3 | 0 | 11 | 6 | 0.71 | 0 | 1188 |
| OMWLOY (AI) | — | 5 | 1 | 0 | 16 | 12 | 0.08 | 0 | 834 |
| xs6shajl (AI) | — | 13 | 2 | 0 | 8 | 11 | 0.22 | 0 | 744 |
| ECBOBE (AI) | — | 6 | 0 | 1 | 0 | 9 | 0.12 | 0 | 280 |
| Quirinus#1 ✗ | — | 2 | 0 | 0 | 0 | 1 | 0.67 | 0 | 60 |
| 1cdywazu6 (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.05 | 0 | 50 |
| ren_3008 ✗ | 774▼ -39 | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| KampfPanzeR ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Shadow4535@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.