decode: proto 302 · 1843 stat syncs · 0 zone events · 747 soldier mappings · 3.63s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DAAsmodai8846@live | 1066▲ +65 | 78 | 56 | 2 | 31 | 0 | 15.60 | 0 | 5720 |
| Aaziko (AI) | — | 32 | 22 | 0 | 2 | 7 | 0.80 | 0 | 2889 |
| xazskhecop (AI) | — | 31 | 23 | 0 | 6 | 7 | 0.74 | 0 | 2649 |
| FastDankin (AI) | — | 32 | 19 | 0 | 12 | 7 | 0.86 | 0 | 2613 |
| snuffly_drone9@psn ✗ | 688▼ -182 | 42 | 24 | 1 | 0 | 2 | 2.62 | 0 | 2608 |
| Medaski46438 (AI) | — | 22 | 13 | 0 | 0 | 6 | 0.61 | 0 | 2269 |
| Nojuzkhanggot (AI) | — | 23 | 10 | 1 | 0 | 6 | 0.66 | 0 | 1490 |
| Tityyy4 (AI) | — | 24 | 11 | 0 | 0 | 4 | 1.14 | 0 | 1428 |
| Jung34018 (AI) | — | 20 | 15 | 0 | 4 | 8 | 0.43 | 0 | 1347 |
| fariangpro (AI) | — | 20 | 11 | 0 | 0 | 5 | 0.71 | 0 | 1270 |
| stongtheshpcle (AI) | — | 13 | 9 | 0 | 0 | 3 | 0.76 | 0 | 783 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Prowlerkiler@live | 1047▼ -97 | 69 | 24 | 1 | 0 | 9 | 1.97 | 0 | 3230 |
| heproyers (AI) | — | 40 | 29 | 1 | 0 | 5 | 1.38 | 0 | 2344 |
| Goodsilos (AI) | — | 32 | 23 | 0 | 14 | 5 | 1.19 | 0 | 2208 |
| d3nh8007il (AI) | — | 29 | 20 | 0 | 14 | 6 | 0.91 | 0 | 2054 |
| DivinCutticit (AI) | — | 20 | 17 | 0 | 0 | 6 | 0.48 | 0 | 1668 |
| ThePilotTiger (AI) | — | 27 | 21 | 0 | 0 | 7 | 0.68 | 0 | 1625 |
| berbombong (AI) | — | 28 | 14 | 0 | 0 | 6 | 0.80 | 0 | 1509 |
| ergamerwitch (AI) | — | 27 | 18 | 0 | 0 | 9 | 0.55 | 0 | 1394 |
| darvinmeix (AI) | — | 24 | 12 | 0 | 0 | 7 | 0.69 | 0 | 1144 |
| cazara1234 (AI) | — | 15 | 7 | 0 | 2 | 5 | 0.60 | 0 | 814 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:05 | sector_1 | Team 1 | 0 | |
| 4:25 | sector_1 | Team 1 | 0 | |
| 9:12 | sector_2 | Team 1 | 0 | |
| 13:25 | sector_2 | Team 1 | 0 | |
| 18:10 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.