decode: proto 302 · 2345 stat syncs · 1190 zone events · 963 soldier mappings · 7.88s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Juuzuosenpai@live | 972▼ -28 | 60 | 51 | 2 | 0 | 1 | 30.00 | 0 | 5382 |
| ZmarTAlkeR@psn | 981▼ -19 | 60 | 45 | 1 | 0 | 9 | 1.15 | 0 | 4723 |
| Baneyo19@live | 840▲ +2 | 75 | 47 | 0 | 0 | 4 | 2.21 | 0 | 3925 |
| JW-stelf-@psn | 541▼ -12 | 43 | 29 | 0 | 5 | 12 | 0.72 | 0 | 2832 |
| PoWitty (AI) | — | 28 | 22 | 0 | 18 | 11 | 0.47 | 1 | 2564 |
| No50016 (AI) | — | 30 | 19 | 0 | 12 | 13 | 0.45 | 1 | 2379 |
| MAOTOTINLATIRO (AI) | — | 33 | 15 | 0 | 0 | 11 | 0.58 | 0 | 1992 |
| RRenovic (AI) | — | 30 | 25 | 0 | 0 | 12 | 0.48 | 0 | 1850 |
| baran129 (AI) | — | 15 | 9 | 0 | 10 | 12 | 0.22 | 0 | 1309 |
| NotEasley18890 (AI) | — | 21 | 17 | 0 | 0 | 9 | 0.43 | 0 | 1285 |
| DavidL16 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CaptCatrenko@live | 1614▲ +10 | 235 | 69 | 0 | 9 | 9 | 3.05 | 0 | 9715 |
| sockmonkey6292@live | 1161▼ -28 | 122 | 19 | 0 | 26 | 5 | 3.81 | 0 | 5342 |
| SIFTKNIFE1117@live | 1203▼ -44 | 59 | 25 | 1 | 25 | 9 | 0.94 | 0 | 3767 |
| TheJeyInfiest (AI) | — | 18 | 12 | 1 | 10 | 6 | 0.56 | 0 | 1724 |
| gendogafurjone (AI) | — | 14 | 6 | 0 | 14 | 8 | 0.35 | 0 | 1364 |
| Yeezybest (AI) | — | 21 | 9 | 1 | 0 | 6 | 0.57 | 0 | 1090 |
| armachi1218 (AI) | — | 17 | 5 | 0 | 2 | 4 | 0.71 | 0 | 782 |
| yourbouzong (AI) | — | 11 | 7 | 0 | 0 | 6 | 0.31 | 0 | 638 |
| Hunter773 (AI) | — | 13 | 4 | 0 | 0 | 4 | 0.52 | 0 | 594 |
| Andzy46217 (AI) | — | 4 | 1 | 0 | 0 | 7 | 0.11 | 0 | 280 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:45 | sector_1 | Team 1 | 4 | PoWitty, No50016 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.