decode: proto 302 · 2780 stat syncs · 854 zone events · 1073 soldier mappings · 4.81s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| pxton | 1131▲ +131 | 150 | 107 | 1 | 25 | 12 | 2.46 | 1 | 10346 |
| 湘妃怨 | 1394▲ +36 | 142 | 94 | 1 | 44 | 8 | 2.54 | 2 | 9255 |
| SAV26PP | 953▼ -47 | 49 | 15 | 1 | 29 | 4 | 3.50 | 0 | 3664 |
| gxrrwdrr9j | 837▼ -163 | 49 | 32 | 1 | 0 | 8 | 1.17 | 0 | 3080 |
| kir757 | 598▼ -90 | 26 | 17 | 0 | 0 | 11 | 0.54 | 1 | 1730 |
| KaturainSe8330 (AI) | — | 15 | 5 | 0 | 10 | 14 | 0.21 | 1 | 1584 |
| MishaELfoxx | 697▼ -82 | 24 | 7 | 0 | 0 | 4 | 1.26 | 0 | 1395 |
| WoOdel40569 (AI) | — | 11 | 6 | 0 | 16 | 16 | 0.13 | 0 | 1199 |
| SaagameC (AI) | — | 16 | 7 | 0 | 2 | 15 | 0.20 | 1 | 1114 |
| IPAttack (AI) | — | 11 | 6 | 0 | 0 | 12 | 0.18 | 1 | 875 |
| 6y4u3ewpp (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.07 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AssClap#1 | 1352▲ +66 | 163 | 48 | 3 | 28 | 11 | 2.04 | 0 | 8077 |
| eazyai | 1381▲ +82 | 146 | 48 | 4 | 21 | 5 | 2.92 | 0 | 7689 |
| ctarovartovsk | 1037▲ +37 | 111 | 47 | 0 | 22 | 6 | 2.06 | 0 | 5646 |
| veryeasyai | 1096▼ -14 | 56 | 4 | 2 | 0 | 7 | 2.00 | 0 | 3175 |
| Baaon74690 (AI) | — | 9 | 3 | 0 | 12 | 11 | 0.13 | 0 | 912 |
| reazuhpd (AI) | — | 17 | 5 | 0 | 4 | 11 | 0.30 | 0 | 899 |
| XxXPixels (AI) | — | 15 | 5 | 0 | 0 | 9 | 0.26 | 0 | 684 |
| OPGODA (AI) | — | 6 | 2 | 0 | 8 | 8 | 0.14 | 0 | 619 |
| Luckydog475 | 828▼ -38 | 17 | 0 | 0 | 3 | 0 | 17.00 | 0 | 602 |
| juirikp331 (AI) | — | 10 | 4 | 0 | 0 | 11 | 0.16 | 0 | 504 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:05 | sector_1_a | Team 1 | 5 | 湘妃怨, SaagameC |
| 15:30 | sector_2_a | Team 1 | 11 | kir757, pxton, 湘妃怨, IPAttack, KaturainSe8330 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.