decode: proto 302 · 2147 stat syncs · 0 zone events · 841 soldier mappings · 2.92s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Tan | 1408▲ +11 | 108 | 83 | 1 | 30 | 4 | 7.20 | 0 | 7410 |
| IvanDiedFirst | 959▲ +6 | 97 | 69 | 2 | 0 | 3 | 8.82 | 0 | 6790 |
| sTIAME (AI) | — | 32 | 10 | 0 | 14 | 9 | 0.57 | 0 | 2927 |
| Lenhuwid17 (AI) | — | 24 | 12 | 0 | 24 | 8 | 0.55 | 0 | 2792 |
| WendigoSoupX@live | 1028▼ -83 | 38 | 14 | 1 | 0 | 3 | 3.17 | 0 | 2444 |
| sunny40212 (AI) | — | 36 | 14 | 0 | 0 | 9 | 0.73 | 0 | 2347 |
| Yngxrsist@live | 656▼ -344 | 37 | 15 | 0 | 0 | 6 | 1.37 | 0 | 2008 |
| Maiseijongthe (AI) | — | 21 | 12 | 0 | 8 | 8 | 0.46 | 0 | 1920 |
| hellibart (AI) | — | 19 | 9 | 0 | 2 | 6 | 0.54 | 0 | 1604 |
| Freaker95595 (AI) | — | 18 | 5 | 0 | 0 | 8 | 0.40 | 0 | 942 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gah#4 | 1042▲ +102 | 87 | 30 | 1 | 0 | 11 | 2.12 | 0 | 4190 |
| stefoxick (AI) | — | 33 | 19 | 0 | 24 | 9 | 0.61 | 0 | 2778 |
| co41p6ey6 (AI) | — | 27 | 14 | 1 | 22 | 9 | 0.50 | 0 | 2242 |
| GrandFromp (AI) | — | 22 | 16 | 1 | 10 | 9 | 0.44 | 0 | 1745 |
| Normax#1 | 1058▼ -23 | 35 | 16 | 0 | 0 | 8 | 1.17 | 0 | 1590 |
| Scolasio (AI) | — | 27 | 17 | 0 | 0 | 7 | 0.68 | 0 | 1370 |
| pantimas13 (AI) | — | 27 | 14 | 0 | 0 | 7 | 0.55 | 0 | 1359 |
| monkey77145 (AI) | — | 21 | 8 | 0 | 2 | 7 | 0.55 | 0 | 1266 |
| cat19831 (AI) | — | 22 | 11 | 0 | 6 | 9 | 0.42 | 0 | 1234 |
| Badler4323@live ✗ | 788▼ -62 | 16 | 6 | 0 | 0 | 7 | 0.64 | 0 | 770 |
| y9f1krecj (AI) | — | 5 | 2 | 0 | 0 | 1 | 0.83 | 0 | 210 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:41 | sector_1 | Team 1 | 0 | |
| 9:17 | sector_1 | Team 1 | 0 | |
| 12:56 | sector_2 | Team 1 | 0 | |
| 17:20 | sector_2 | Team 1 | 0 | |
| 21:24 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.