decode: proto 302 · 1617 stat syncs · 194 zone events · 667 soldier mappings · 2.27s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| dark_buckwheat | 1494▲ +27 | 34 | 4 | 2 | 13 | 12 | 0.61 | 0 | 2150 |
| MeDvEdD247 | 1037▲ +144 | 38 | 12 | 1 | 0 | 5 | 2.11 | 0 | 1930 |
| _Pepega__2 | 1242▲ +83 | 31 | 2 | 1 | 0 | 8 | 1.29 | 0 | 1755 |
| GoodMinacurmao (AI) | — | 6 | 0 | 3 | 14 | 7 | 0.17 | 0 | 1274 |
| Yar1kx16 ✗ | 1042▼ -10 | 28 | 0 | 1 | 0 | 12 | 0.47 | 0 | 1180 |
| Домов1нок2_0 | 750▼ -19 | 15 | 5 | 0 | 0 | 10 | 0.34 | 0 | 957 |
| АндрейНайс | 992▼ -8 | 20 | 3 | 0 | 0 | 5 | 0.74 | 0 | 795 |
| minva#1 | 808▼ -18 | 15 | 1 | 1 | 0 | 12 | 0.33 | 0 | 740 |
| xoompin (AI) | — | 8 | 0 | 0 | 0 | 5 | 0.30 | 0 | 385 |
| solid_commando27@psn ✗ | 400▲ +65 | 10 | 2 | 0 | 0 | 7 | 0.37 | 0 | 360 |
| Ogonek1112 ✗ | 923▼ -5 | 3 | 1 | 0 | 0 | 3 | 0.18 | 0 | 210 |
| Yarii77 ✗ | — | 3 | 2 | 0 | 0 | 3 | 0.20 | 0 | 170 |
| Murioo692 (AI) | — | 2 | 0 | 0 | 0 | 3 | 0.13 | 0 | 60 |
| werter940 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kir_Boolychev | 1195▲ +24 | 63 | 0 | 0 | 5 | 5 | 2.52 | 0 | 2558 |
| Mannan08 | 746▲ +24 | 48 | 0 | 2 | 0 | 4 | 3.00 | 0 | 2360 |
| jens2005 | 858▼ -3 | 52 | 0 | 0 | 0 | 4 | 2.36 | 0 | 2349 |
| Mikomii | 1489▲ +12 | 53 | 5 | 1 | 12 | 1 | 5.30 | 0 | 2132 |
| _FPS__Infer90949 | 827▲ +23 | 33 | 0 | 0 | 21 | 3 | 2.36 | 0 | 2087 |
| xposteq | 996▼ -4 | 50 | 0 | 1 | 0 | 6 | 1.06 | 0 | 1905 |
| 利姆路 | 1269▲ +15 | 25 | 2 | 1 | 24 | 4 | 0.96 | 0 | 1871 |
| darkerday | 1687▲ +7 | 24 | 0 | 0 | 22 | 4 | 1.20 | 0 | 1602 |
| qazdwsxedc | 805▼ -192 | 28 | 0 | 0 | 0 | 4 | 1.56 | 0 | 890 |
| YQN7mQ@psn ✗ | 400▼ -450 | 22 | 0 | 0 | 0 | 5 | 1.22 | 0 | 810 |
| aweng123 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 44 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.