decode: proto 302 · 3239 stat syncs · 1020 zone events · 984 soldier mappings · 3.39s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Coltello88127 | 1183▼ -48 | 141 | 42 | 1 | 0 | 10 | 2.27 | 0 | 5962 |
| 甘雨愛喝椰奶 | 983▼ -53 | 49 | 18 | 1 | 11 | 4 | 2.23 | 1 | 4035 |
| MontyDiscoby (AI) | — | 34 | 13 | 0 | 24 | 9 | 0.65 | 1 | 3723 |
| leombal100 (AI) | — | 49 | 22 | 0 | 6 | 7 | 1.36 | 1 | 3587 |
| Digtey01 (AI) | — | 28 | 16 | 0 | 0 | 10 | 0.52 | 0 | 2610 |
| layos00mi (AI) | — | 31 | 18 | 0 | 2 | 11 | 0.48 | 1 | 2592 |
| Superiz47700 (AI) | — | 34 | 14 | 0 | 4 | 10 | 0.60 | 0 | 2553 |
| gilan21 (AI) | — | 34 | 18 | 0 | 0 | 9 | 0.71 | 0 | 2155 |
| tistinek92160 (AI) | — | 26 | 7 | 0 | 0 | 8 | 0.58 | 1 | 1599 |
| oamorunkinga (AI) | — | 6 | 0 | 0 | 0 | 6 | 0.20 | 0 | 180 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| cffgdghf | 1311▲ +176 | 149 | 79 | 2 | 0 | 16 | 1.62 | 2 | 9170 |
| rokerar801 (AI) | — | 48 | 14 | 2 | 14 | 10 | 0.83 | 2 | 4114 |
| Livecomen (AI) | — | 40 | 17 | 0 | 10 | 6 | 1.25 | 1 | 4112 |
| LilWiling (AI) | — | 48 | 13 | 0 | 6 | 6 | 1.37 | 1 | 3622 |
| Ncude (AI) | — | 33 | 15 | 0 | 6 | 7 | 0.85 | 2 | 3538 |
| qunakhakodi (AI) | — | 31 | 16 | 0 | 0 | 7 | 0.76 | 1 | 3280 |
| Pimhetter (AI) | — | 24 | 4 | 1 | 4 | 5 | 1.00 | 1 | 2678 |
| kdzcjl94 (AI) | — | 30 | 9 | 0 | 0 | 8 | 0.71 | 1 | 2535 |
| ico6400 (AI) | — | 29 | 11 | 0 | 6 | 7 | 0.60 | 1 | 2477 |
| suckste (AI) | — | 19 | 5 | 0 | 0 | 6 | 0.59 | 1 | 2139 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:38 | sector_3_b | Team 2 | 30 | cffgdghf, suckste, Ncude, kdzcjl94, ico6400, Livecomen, LilWiling, Pimhetter |
| 6:43 | sector_4_b | Team 1 | 26 | 甘雨愛喝椰奶, leombal100, tistinek92160, MontyDiscoby, layos00mi |
| 26:13 | sector_4_b | Team 2 | 13 | Ncude, qunakhakodi, rokerar801 |
| 29:23 | sector_5_a | Team 2 | 5 | cffgdghf, rokerar801 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.