decode: proto 302 · 1939 stat syncs · 0 zone events · 817 soldier mappings · 2.77s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| gpannell28 | 854▲ +34 | 103 | 52 | 1 | 21 | 4 | 4.68 | 0 | 6425 |
| THX1138 | 682▼ -95 | 29 | 17 | 2 | 0 | 2 | 9.67 | 0 | 2590 |
| kingniperagamer (AI) | — | 41 | 18 | 0 | 0 | 6 | 1.28 | 0 | 2130 |
| marielex23 (AI) | — | 31 | 16 | 0 | 16 | 6 | 0.84 | 0 | 2058 |
| Sevian008 (AI) | — | 25 | 19 | 0 | 14 | 7 | 0.66 | 0 | 1930 |
| Elionser1172 (AI) | — | 31 | 23 | 0 | 0 | 8 | 0.74 | 0 | 1740 |
| ShawaKalan6711 (AI) | — | 32 | 16 | 0 | 0 | 8 | 0.70 | 0 | 1624 |
| PreeteSang (AI) | — | 22 | 19 | 0 | 0 | 6 | 0.65 | 0 | 1324 |
| ThurTheWood (AI) | — | 26 | 15 | 0 | 0 | 7 | 0.72 | 0 | 1314 |
| Finglarna (AI) | — | 25 | 11 | 0 | 0 | 8 | 0.54 | 0 | 1190 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DayTripper562@live | 725▼ -5 | 52 | 23 | 2 | 0 | 3 | 4.73 | 0 | 3506 |
| Kins (AI) | — | 32 | 28 | 0 | 36 | 6 | 0.94 | 0 | 3346 |
| epack (AI) | — | 33 | 25 | 0 | 22 | 9 | 0.69 | 0 | 3222 |
| DanielMG (AI) | — | 38 | 16 | 0 | 18 | 7 | 0.93 | 0 | 2702 |
| Coolkas (AI) | — | 30 | 17 | 1 | 0 | 8 | 0.62 | 0 | 2679 |
| super1234151 (AI) | — | 26 | 22 | 0 | 2 | 8 | 0.60 | 0 | 2471 |
| GroomanAdale (AI) | — | 26 | 16 | 0 | 0 | 8 | 0.60 | 0 | 2281 |
| Fordechen (AI) | — | 28 | 17 | 1 | 0 | 7 | 0.68 | 0 | 2110 |
| playzo1501 (AI) | — | 35 | 18 | 0 | 4 | 9 | 0.69 | 0 | 2059 |
| mikenbtobets (AI) | — | 27 | 17 | 0 | 0 | 7 | 0.71 | 0 | 2052 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:11 | sector_1 | Team 2 | 0 | |
| 11:47 | sector_1 | Team 2 | 0 | |
| 14:21 | sector_2 | Team 2 | 0 | |
| 17:49 | sector_2 | Team 2 | 0 | |
| 20:56 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.